类 SheepEntityModel<T extends SheepEntity>


  • @Environment(CLIENT)
    public class SheepEntityModel<T extends SheepEntity>
    extends QuadrupedEntityModel<T>
    Mappings:
    Namespace Name
    official egb
    intermediary net/minecraft/class_601
    named net/minecraft/client/render/entity/model/SheepEntityModel
    • 字段详细资料

      • headPitchModifier

        private float headPitchModifier
        Mappings:
        Namespace Name Mixin selector
        official j Legb;j:F
        intermediary field_3552 Lnet/minecraft/class_601;field_3552:F
        named headPitchModifier Lnet/minecraft/client/render/entity/model/SheepEntityModel;headPitchModifier:F
    • 构造器详细资料

      • SheepEntityModel

        public SheepEntityModel​(ModelPart root)
        Mappings:
        Namespace Name Mixin selector
        official <init> Legb;<init>(Lehg;)V
        intermediary <init> Lnet/minecraft/class_601;<init>(Lnet/minecraft/class_630;)V
        named <init> Lnet/minecraft/client/render/entity/model/SheepEntityModel;<init>(Lnet/minecraft/client/model/ModelPart;)V
    • 方法详细资料

      • getTexturedModelData

        public static TexturedModelData getTexturedModelData()
        Mappings:
        Namespace Name Mixin selector
        official c Legb;c()Lehm;
        intermediary method_32038 Lnet/minecraft/class_601;method_32038()Lnet/minecraft/class_5607;
        named getTexturedModelData Lnet/minecraft/client/render/entity/model/SheepEntityModel;getTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
      • animateModel

        public void animateModel​(T t,
                                 float float2,
                                 float float3,
                                 float float4)
        覆盖:
        animateModel 在类中 EntityModel<T extends SheepEntity>
        Mappings:
        Namespace Name Mixin selector
        official a Legb;a(Lbdt;FFF)V
        intermediary method_17120 Lnet/minecraft/class_601;method_17120(Lnet/minecraft/class_1472;FFF)V
        named animateModel Lnet/minecraft/client/render/entity/model/SheepEntityModel;animateModel(Lnet/minecraft/entity/passive/SheepEntity;FFF)V
      • setAngles

        public void setAngles​(T t,
                              float float2,
                              float float3,
                              float float4,
                              float float5,
                              float float6)
        从类复制的说明: QuadrupedEntityModel
        覆盖:
        setAngles 在类中 QuadrupedEntityModel<T extends SheepEntity>
        Mappings:
        Namespace Name Mixin selector
        official a Legb;a(Lbdt;FFFFF)V
        intermediary method_17121 Lnet/minecraft/class_601;method_17121(Lnet/minecraft/class_1472;FFFFF)V
        named setAngles Lnet/minecraft/client/render/entity/model/SheepEntityModel;setAngles(Lnet/minecraft/entity/passive/SheepEntity;FFFFF)V