类 SalmonEntityModel<T extends Entity>
- java.lang.Object
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- net.minecraft.client.model.Model
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- net.minecraft.client.render.entity.model.EntityModel<E>
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- net.minecraft.client.render.entity.model.SinglePartEntityModel<T>
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- net.minecraft.client.render.entity.model.SalmonEntityModel<T>
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@Environment(CLIENT) public class SalmonEntityModel<T extends Entity> extends SinglePartEntityModel<T>
- Mappings:
Namespace Name official efzintermediary net/minecraft/class_599named net/minecraft/client/render/entity/model/SalmonEntityModel
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字段概要
字段 修饰符和类型 字段 说明 private static StringBODY_BACKprivate static StringBODY_FRONTprivate ModelPartrootprivate ModelParttail-
从类继承的字段 net.minecraft.client.render.entity.model.EntityModel
child, handSwingProgress, riding
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从类继承的字段 net.minecraft.client.model.Model
layerFactory
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构造器概要
构造器 构造器 说明 SalmonEntityModel(ModelPart root)
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方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 ModelPartgetPart()static TexturedModelDatagetTexturedModelData()voidsetAngles(T entity, float limbAngle, float limbDistance, float animationProgress, float headYaw, float headPitch)-
从类继承的方法 net.minecraft.client.render.entity.model.SinglePartEntityModel
render
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从类继承的方法 net.minecraft.client.render.entity.model.EntityModel
animateModel, copyStateTo
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字段详细资料
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BODY_FRONT
private static final String BODY_FRONT
- 另请参阅:
- 常量字段值
- Mappings:
Namespace Name Mixin selector official aLefz;a:Ljava/lang/String;intermediary field_32547Lnet/minecraft/class_599;field_32547:Ljava/lang/String;named BODY_FRONTLnet/minecraft/client/render/entity/model/SalmonEntityModel;BODY_FRONT:Ljava/lang/String;
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BODY_BACK
private static final String BODY_BACK
- 另请参阅:
- 常量字段值
- Mappings:
Namespace Name Mixin selector official bLefz;b:Ljava/lang/String;intermediary field_32548Lnet/minecraft/class_599;field_32548:Ljava/lang/String;named BODY_BACKLnet/minecraft/client/render/entity/model/SalmonEntityModel;BODY_BACK:Ljava/lang/String;
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root
private final ModelPart root
- Mappings:
Namespace Name Mixin selector official fLefz;f:Lehg;intermediary field_27494Lnet/minecraft/class_599;field_27494:Lnet/minecraft/class_630;named rootLnet/minecraft/client/render/entity/model/SalmonEntityModel;root:Lnet/minecraft/client/model/ModelPart;
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tail
private final ModelPart tail
- Mappings:
Namespace Name Mixin selector official gLefz;g:Lehg;intermediary field_3548Lnet/minecraft/class_599;field_3548:Lnet/minecraft/class_630;named tailLnet/minecraft/client/render/entity/model/SalmonEntityModel;tail:Lnet/minecraft/client/model/ModelPart;
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构造器详细资料
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SalmonEntityModel
public SalmonEntityModel(ModelPart root)
- Mappings:
Namespace Name Mixin selector official <init>Lefz;<init>(Lehg;)Vintermediary <init>Lnet/minecraft/class_599;<init>(Lnet/minecraft/class_630;)Vnamed <init>Lnet/minecraft/client/render/entity/model/SalmonEntityModel;<init>(Lnet/minecraft/client/model/ModelPart;)V
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方法详细资料
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getTexturedModelData
public static TexturedModelData getTexturedModelData()
- Mappings:
Namespace Name Mixin selector official aLefz;a()Lehm;intermediary method_32036Lnet/minecraft/class_599;method_32036()Lnet/minecraft/class_5607;named getTexturedModelDataLnet/minecraft/client/render/entity/model/SalmonEntityModel;getTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
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getPart
public ModelPart getPart()
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getPart在类中SinglePartEntityModel<T extends Entity>- Mappings:
Namespace Name Mixin selector official bLeex;b()Lehg;intermediary method_32008Lnet/minecraft/class_5597;method_32008()Lnet/minecraft/class_630;named getPartLnet/minecraft/client/render/entity/model/SinglePartEntityModel;getPart()Lnet/minecraft/client/model/ModelPart;
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setAngles
public void setAngles(T entity, float limbAngle, float limbDistance, float animationProgress, float headYaw, float headPitch)
- 指定者:
setAngles在类中EntityModel<T extends Entity>- Mappings:
Namespace Name Mixin selector official aLeep;a(Lasl;FFFFF)Vintermediary method_2819Lnet/minecraft/class_583;method_2819(Lnet/minecraft/class_1297;FFFFF)Vnamed setAnglesLnet/minecraft/client/render/entity/model/EntityModel;setAngles(Lnet/minecraft/entity/Entity;FFFFF)V
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