接口 ModelWithArms
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- 所有已知实现类:
AbstractZombieModel,ArmorStandArmorEntityModel,ArmorStandEntityModel,BipedEntityModel,DrownedEntityModel,EndermanEntityModel,GiantEntityModel,IllagerEntityModel,PiglinEntityModel,PlayerEntityModel,SkeletonEntityModel,VexEntityModel,ZombieEntityModel,ZombieVillagerEntityModel
@Environment(CLIENT) public interface ModelWithArms
- Mappings:
Namespace Name official edtintermediary net/minecraft/class_3881named net/minecraft/client/render/entity/model/ModelWithArms
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方法概要
所有方法 实例方法 抽象方法 修饰符和类型 方法 说明 voidsetArmAngle(Arm arm, MatrixStack matrices)
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方法详细资料
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setArmAngle
void setArmAngle(Arm arm, MatrixStack matrices)
- Mappings:
Namespace Name Mixin selector official aLedt;a(Lasu;Ldpi;)Vintermediary method_2803Lnet/minecraft/class_3881;method_2803(Lnet/minecraft/class_1306;Lnet/minecraft/class_4587;)Vnamed setArmAngleLnet/minecraft/client/render/entity/model/ModelWithArms;setArmAngle(Lnet/minecraft/util/Arm;Lnet/minecraft/client/util/math/MatrixStack;)V
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