类 GoatEntityModel<T extends GoatEntity>


  • @Environment(CLIENT)
    public class GoatEntityModel<T extends GoatEntity>
    extends QuadrupedEntityModel<T>
    Mappings:
    Namespace Name
    official eeu
    intermediary net/minecraft/class_6227
    named net/minecraft/client/render/entity/model/GoatEntityModel
    • 构造器详细资料

      • GoatEntityModel

        public GoatEntityModel​(ModelPart root)
        Mappings:
        Namespace Name Mixin selector
        official <init> Leeu;<init>(Lehg;)V
        intermediary <init> Lnet/minecraft/class_6227;<init>(Lnet/minecraft/class_630;)V
        named <init> Lnet/minecraft/client/render/entity/model/GoatEntityModel;<init>(Lnet/minecraft/client/model/ModelPart;)V
    • 方法详细资料

      • getTexturedModelData

        public static TexturedModelData getTexturedModelData()
        Mappings:
        Namespace Name Mixin selector
        official c Leeu;c()Lehm;
        intermediary method_35742 Lnet/minecraft/class_6227;method_35742()Lnet/minecraft/class_5607;
        named getTexturedModelData Lnet/minecraft/client/render/entity/model/GoatEntityModel;getTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
      • setAngles

        public void setAngles​(T t,
                              float float2,
                              float float3,
                              float float4,
                              float float5,
                              float float6)
        从类复制的说明: QuadrupedEntityModel
        覆盖:
        setAngles 在类中 QuadrupedEntityModel<T extends GoatEntity>
        Mappings:
        Namespace Name Mixin selector
        official a Leeu;a(Lbeg;FFFFF)V
        intermediary method_35741 Lnet/minecraft/class_6227;method_35741(Lnet/minecraft/class_6053;FFFFF)V
        named setAngles Lnet/minecraft/client/render/entity/model/GoatEntityModel;setAngles(Lnet/minecraft/entity/passive/GoatEntity;FFFFF)V