类 DragonHeadEntityModel


  • @Environment(CLIENT)
    public class DragonHeadEntityModel
    extends SkullBlockEntityModel
    Mappings:
    Namespace Name
    official eha
    intermediary net/minecraft/class_626
    named net/minecraft/client/render/entity/model/DragonHeadEntityModel
    • 字段详细资料

      • head

        private final ModelPart head
        Mappings:
        Namespace Name Mixin selector
        official a Leha;a:Lehg;
        intermediary field_3638 Lnet/minecraft/class_626;field_3638:Lnet/minecraft/class_630;
        named head Lnet/minecraft/client/render/entity/model/DragonHeadEntityModel;head:Lnet/minecraft/client/model/ModelPart;
      • jaw

        private final ModelPart jaw
        Mappings:
        Namespace Name Mixin selector
        official b Leha;b:Lehg;
        intermediary field_3639 Lnet/minecraft/class_626;field_3639:Lnet/minecraft/class_630;
        named jaw Lnet/minecraft/client/render/entity/model/DragonHeadEntityModel;jaw:Lnet/minecraft/client/model/ModelPart;
    • 构造器详细资料

      • DragonHeadEntityModel

        public DragonHeadEntityModel​(ModelPart root)
        Mappings:
        Namespace Name Mixin selector
        official <init> Leha;<init>(Lehg;)V
        intermediary <init> Lnet/minecraft/class_626;<init>(Lnet/minecraft/class_630;)V
        named <init> Lnet/minecraft/client/render/entity/model/DragonHeadEntityModel;<init>(Lnet/minecraft/client/model/ModelPart;)V
    • 方法详细资料

      • getTexturedModelData

        public static TexturedModelData getTexturedModelData()
        Mappings:
        Namespace Name Mixin selector
        official a Leha;a()Lehm;
        intermediary method_32071 Lnet/minecraft/class_626;method_32071()Lnet/minecraft/class_5607;
        named getTexturedModelData Lnet/minecraft/client/render/entity/model/DragonHeadEntityModel;getTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
      • setHeadRotation

        public void setHeadRotation​(float animationProgress,
                                    float yaw,
                                    float pitch)
        指定者:
        setHeadRotation 在类中 SkullBlockEntityModel
        Mappings:
        Namespace Name Mixin selector
        official a Legi;a(FFF)V
        intermediary method_2821 Lnet/minecraft/class_5598;method_2821(FFF)V
        named setHeadRotation Lnet/minecraft/client/render/block/entity/SkullBlockEntityModel;setHeadRotation(FFF)V
      • render

        public void render​(MatrixStack matrices,
                           VertexConsumer vertices,
                           int light,
                           int overlay,
                           float red,
                           float green,
                           float blue,
                           float alpha)
        指定者:
        render 在类中 Model
        Mappings:
        Namespace Name Mixin selector
        official a Lefj;a(Ldpi;Ldpm;IIFFFF)V
        intermediary method_2828 Lnet/minecraft/class_3879;method_2828(Lnet/minecraft/class_4587;Lnet/minecraft/class_4588;IIFFFF)V
        named render Lnet/minecraft/client/model/Model;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumer;IIFFFF)V