类 ArmorStandEntityModel

    • 字段详细资料

      • field_32445

        private static final String field_32445
        另请参阅:
        常量字段值
        Mappings:
        Namespace Name Mixin selector
        official a Ledv;a:Ljava/lang/String;
        intermediary field_32445 Lnet/minecraft/class_551;field_32445:Ljava/lang/String;
        named field_32445 Lnet/minecraft/client/render/entity/model/ArmorStandEntityModel;field_32445:Ljava/lang/String;
      • field_32446

        private static final String field_32446
        另请参阅:
        常量字段值
        Mappings:
        Namespace Name Mixin selector
        official b Ledv;b:Ljava/lang/String;
        intermediary field_32446 Lnet/minecraft/class_551;field_32446:Ljava/lang/String;
        named field_32446 Lnet/minecraft/client/render/entity/model/ArmorStandEntityModel;field_32446:Ljava/lang/String;
      • field_32447

        private static final String field_32447
        另请参阅:
        常量字段值
        Mappings:
        Namespace Name Mixin selector
        official t Ledv;t:Ljava/lang/String;
        intermediary field_32447 Lnet/minecraft/class_551;field_32447:Ljava/lang/String;
        named field_32447 Lnet/minecraft/client/render/entity/model/ArmorStandEntityModel;field_32447:Ljava/lang/String;
      • field_32448

        private static final String field_32448
        另请参阅:
        常量字段值
        Mappings:
        Namespace Name Mixin selector
        official u Ledv;u:Ljava/lang/String;
        intermediary field_32448 Lnet/minecraft/class_551;field_32448:Ljava/lang/String;
        named field_32448 Lnet/minecraft/client/render/entity/model/ArmorStandEntityModel;field_32448:Ljava/lang/String;
      • rightBodyStick

        private final ModelPart rightBodyStick
        Mappings:
        Namespace Name Mixin selector
        official v Ledv;v:Lehg;
        intermediary field_27391 Lnet/minecraft/class_551;field_27391:Lnet/minecraft/class_630;
        named rightBodyStick Lnet/minecraft/client/render/entity/model/ArmorStandEntityModel;rightBodyStick:Lnet/minecraft/client/model/ModelPart;
      • leftBodyStick

        private final ModelPart leftBodyStick
        Mappings:
        Namespace Name Mixin selector
        official w Ledv;w:Lehg;
        intermediary field_27392 Lnet/minecraft/class_551;field_27392:Lnet/minecraft/class_630;
        named leftBodyStick Lnet/minecraft/client/render/entity/model/ArmorStandEntityModel;leftBodyStick:Lnet/minecraft/client/model/ModelPart;
      • shoulderStick

        private final ModelPart shoulderStick
        Mappings:
        Namespace Name Mixin selector
        official x Ledv;x:Lehg;
        intermediary field_3313 Lnet/minecraft/class_551;field_3313:Lnet/minecraft/class_630;
        named shoulderStick Lnet/minecraft/client/render/entity/model/ArmorStandEntityModel;shoulderStick:Lnet/minecraft/client/model/ModelPart;
      • basePlate

        private final ModelPart basePlate
        Mappings:
        Namespace Name Mixin selector
        official y Ledv;y:Lehg;
        intermediary field_3312 Lnet/minecraft/class_551;field_3312:Lnet/minecraft/class_630;
        named basePlate Lnet/minecraft/client/render/entity/model/ArmorStandEntityModel;basePlate:Lnet/minecraft/client/model/ModelPart;
    • 构造器详细资料

      • ArmorStandEntityModel

        public ArmorStandEntityModel​(ModelPart root)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lefa;<init>(Lehg;)V
        intermediary <init> Lnet/minecraft/class_572;<init>(Lnet/minecraft/class_630;)V
        named <init> Lnet/minecraft/client/render/entity/model/BipedEntityModel;<init>(Lnet/minecraft/client/model/ModelPart;)V
    • 方法详细资料

      • getTexturedModelData

        public static TexturedModelData getTexturedModelData()
        Mappings:
        Namespace Name Mixin selector
        official c Ledv;c()Lehm;
        intermediary method_31979 Lnet/minecraft/class_551;method_31979()Lnet/minecraft/class_5607;
        named getTexturedModelData Lnet/minecraft/client/render/entity/model/ArmorStandEntityModel;getTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
      • animateModel

        public void animateModel​(ArmorStandEntity armorStandEntity,
                                 float float2,
                                 float float3,
                                 float float4)
        覆盖:
        animateModel 在类中 BipedEntityModel<ArmorStandEntity>
        Mappings:
        Namespace Name Mixin selector
        official a Ledv;a(Lbfv;FFF)V
        intermediary method_24223 Lnet/minecraft/class_551;method_24223(Lnet/minecraft/class_1531;FFF)V
        named animateModel Lnet/minecraft/client/render/entity/model/ArmorStandEntityModel;animateModel(Lnet/minecraft/entity/decoration/ArmorStandEntity;FFF)V
      • setAngles

        public void setAngles​(ArmorStandEntity armorStandEntity,
                              float float2,
                              float float3,
                              float float4,
                              float float5,
                              float float6)
        覆盖:
        setAngles 在类中 ArmorStandArmorEntityModel
        Mappings:
        Namespace Name Mixin selector
        official method_17066 Ledv;method_17066(Lbfv;FFFFF)V
        intermediary method_17066 Lnet/minecraft/class_551;method_17066(Lnet/minecraft/class_1531;FFFFF)V
        named setAngles Lnet/minecraft/client/render/entity/model/ArmorStandEntityModel;setAngles(Lnet/minecraft/entity/decoration/ArmorStandEntity;FFFFF)V
      • getBodyParts

        protected Iterable<ModelPart> getBodyParts()
        覆盖:
        getBodyParts 在类中 BipedEntityModel<ArmorStandEntity>
        Mappings:
        Namespace Name Mixin selector
        official b Ledr;b()Ljava/lang/Iterable;
        intermediary method_22948 Lnet/minecraft/class_4592;method_22948()Ljava/lang/Iterable;
        named getBodyParts Lnet/minecraft/client/render/entity/model/AnimalModel;getBodyParts()Ljava/lang/Iterable;
      • setArmAngle

        public void setArmAngle​(Arm arm,
                                MatrixStack matrices)
        指定者:
        setArmAngle 在接口中 ModelWithArms
        覆盖:
        setArmAngle 在类中 BipedEntityModel<ArmorStandEntity>
        Mappings:
        Namespace Name Mixin selector
        official a Ledt;a(Lasu;Ldpi;)V
        intermediary method_2803 Lnet/minecraft/class_3881;method_2803(Lnet/minecraft/class_1306;Lnet/minecraft/class_4587;)V
        named setArmAngle Lnet/minecraft/client/render/entity/model/ModelWithArms;setArmAngle(Lnet/minecraft/util/Arm;Lnet/minecraft/client/util/math/MatrixStack;)V