类 ShoulderParrotFeatureRenderer<T extends PlayerEntity>
- java.lang.Object
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- net.minecraft.client.render.entity.feature.FeatureRenderer<T,PlayerEntityModel<T>>
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- net.minecraft.client.render.entity.feature.ShoulderParrotFeatureRenderer<T>
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@Environment(CLIENT) public class ShoulderParrotFeatureRenderer<T extends PlayerEntity> extends FeatureRenderer<T,PlayerEntityModel<T>>
- Mappings:
Namespace Name official eurintermediary net/minecraft/class_983named net/minecraft/client/render/entity/feature/ShoulderParrotFeatureRenderer
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字段概要
字段 修饰符和类型 字段 说明 private ParrotEntityModelmodel
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构造器概要
构造器 构造器 说明 ShoulderParrotFeatureRenderer(FeatureRendererContext<T,PlayerEntityModel<T>> context, EntityModelLoader loader)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 voidrender(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, T t, float float2, float float3, float float4, float float5, float float6, float float7)private voidrenderShoulderParrot(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, T player, float limbAngle, float limbDistance, float headYaw, float headPitch, boolean leftShoulder)-
从类继承的方法 net.minecraft.client.render.entity.feature.FeatureRenderer
getContextModel, getTexture, render, renderModel
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字段详细资料
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model
private final ParrotEntityModel model
- Mappings:
Namespace Name Mixin selector official aLeur;a:Lefn;intermediary field_17154Lnet/minecraft/class_983;field_17154:Lnet/minecraft/class_584;named modelLnet/minecraft/client/render/entity/feature/ShoulderParrotFeatureRenderer;model:Lnet/minecraft/client/render/entity/model/ParrotEntityModel;
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构造器详细资料
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ShoulderParrotFeatureRenderer
public ShoulderParrotFeatureRenderer(FeatureRendererContext<T,PlayerEntityModel<T>> context, EntityModelLoader loader)
- Mappings:
Namespace Name Mixin selector official <init>Leur;<init>(Lesk;Lehc;)Vintermediary <init>Lnet/minecraft/class_983;<init>(Lnet/minecraft/class_3883;Lnet/minecraft/class_5599;)Vnamed <init>Lnet/minecraft/client/render/entity/feature/ShoulderParrotFeatureRenderer;<init>(Lnet/minecraft/client/render/entity/feature/FeatureRendererContext;Lnet/minecraft/client/render/entity/model/EntityModelLoader;)V
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方法详细资料
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render
public void render(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, T t, float float2, float float3, float float4, float float5, float float6, float float7)
- 指定者:
render在类中FeatureRenderer<T extends PlayerEntity,PlayerEntityModel<T extends PlayerEntity>>- Mappings:
Namespace Name Mixin selector official aLeur;a(Ldpi;Lema;ILbjf;FFFFFF)Vintermediary method_4185Lnet/minecraft/class_983;method_4185(Lnet/minecraft/class_4587;Lnet/minecraft/class_4597;ILnet/minecraft/class_1657;FFFFFF)Vnamed renderLnet/minecraft/client/render/entity/feature/ShoulderParrotFeatureRenderer;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;ILnet/minecraft/entity/player/PlayerEntity;FFFFFF)V
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renderShoulderParrot
private void renderShoulderParrot(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, T player, float limbAngle, float limbDistance, float headYaw, float headPitch, boolean leftShoulder)
- Mappings:
Namespace Name Mixin selector official aLeur;a(Ldpi;Lema;ILbjf;FFFFZ)Vintermediary method_4186Lnet/minecraft/class_983;method_4186(Lnet/minecraft/class_4587;Lnet/minecraft/class_4597;ILnet/minecraft/class_1657;FFFFZ)Vnamed renderShoulderParrotLnet/minecraft/client/render/entity/feature/ShoulderParrotFeatureRenderer;renderShoulderParrot(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;ILnet/minecraft/entity/player/PlayerEntity;FFFFZ)V
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