类 SaddleFeatureRenderer<T extends Entity & Saddleable,​M extends EntityModel<T>>

    • 字段详细资料

      • TEXTURE

        private final Identifier TEXTURE
        Mappings:
        Namespace Name Mixin selector
        official a Leuv;a:Lwp;
        intermediary field_4888 Lnet/minecraft/class_992;field_4888:Lnet/minecraft/class_2960;
        named TEXTURE Lnet/minecraft/client/render/entity/feature/SaddleFeatureRenderer;TEXTURE:Lnet/minecraft/util/Identifier;
      • model

        private final M extends EntityModel<T> model
        Mappings:
        Namespace Name Mixin selector
        official b Leuv;b:Leep;
        intermediary field_4887 Lnet/minecraft/class_992;field_4887:Lnet/minecraft/class_583;
        named model Lnet/minecraft/client/render/entity/feature/SaddleFeatureRenderer;model:Lnet/minecraft/client/render/entity/model/EntityModel;
    • 构造器详细资料

      • SaddleFeatureRenderer

        public SaddleFeatureRenderer​(FeatureRendererContext<T,​M> context,
                                     M model,
                                     Identifier texture)
        Mappings:
        Namespace Name Mixin selector
        official <init> Leuv;<init>(Lesk;Leep;Lwp;)V
        intermediary <init> Lnet/minecraft/class_992;<init>(Lnet/minecraft/class_3883;Lnet/minecraft/class_583;Lnet/minecraft/class_2960;)V
        named <init> Lnet/minecraft/client/render/entity/feature/SaddleFeatureRenderer;<init>(Lnet/minecraft/client/render/entity/feature/FeatureRendererContext;Lnet/minecraft/client/render/entity/model/EntityModel;Lnet/minecraft/util/Identifier;)V
    • 方法详细资料

      • render

        public void render​(MatrixStack matrices,
                           VertexConsumerProvider vertexConsumers,
                           int light,
                           T entity,
                           float limbAngle,
                           float limbDistance,
                           float tickDelta,
                           float animationProgress,
                           float headYaw,
                           float headPitch)
        指定者:
        render 在类中 FeatureRenderer<T extends Entity & Saddleable,​M extends EntityModel<T>>
        Mappings:
        Namespace Name Mixin selector
        official a Leuu;a(Ldpi;Lema;ILasl;FFFFFF)V
        intermediary method_4199 Lnet/minecraft/class_3887;method_4199(Lnet/minecraft/class_4587;Lnet/minecraft/class_4597;ILnet/minecraft/class_1297;FFFFFF)V
        named render Lnet/minecraft/client/render/entity/feature/FeatureRenderer;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;ILnet/minecraft/entity/Entity;FFFFFF)V