类 ZombieHorseEntityRenderer
- java.lang.Object
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- net.minecraft.client.render.entity.EntityRenderer<T>
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- net.minecraft.client.render.entity.LivingEntityRenderer<T,M>
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- net.minecraft.client.render.entity.MobEntityRenderer<T,M>
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- net.minecraft.client.render.entity.HorseBaseEntityRenderer<HorseBaseEntity,HorseEntityModel<HorseBaseEntity>>
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- net.minecraft.client.render.entity.ZombieHorseEntityRenderer
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@Environment(CLIENT) public class ZombieHorseEntityRenderer extends HorseBaseEntityRenderer<HorseBaseEntity,HorseEntityModel<HorseBaseEntity>>
- Mappings:
Namespace Name official etfintermediary net/minecraft/class_961named net/minecraft/client/render/entity/ZombieHorseEntityRenderer
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字段概要
字段 修饰符和类型 字段 说明 private static Map<EntityType<?>,Identifier>TEXTURES-
从类继承的字段 net.minecraft.client.render.entity.MobEntityRenderer
field_32940
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从类继承的字段 net.minecraft.client.render.entity.LivingEntityRenderer
features, model
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从类继承的字段 net.minecraft.client.render.entity.EntityRenderer
dispatcher, field_32921, shadowOpacity, shadowRadius
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构造器概要
构造器 构造器 说明 ZombieHorseEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer layer)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 IdentifiergetTexture(HorseBaseEntity horseBaseEntity)-
从类继承的方法 net.minecraft.client.render.entity.HorseBaseEntityRenderer
scale
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从类继承的方法 net.minecraft.client.render.entity.MobEntityRenderer
hasLabel, render, shouldRender
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从类继承的方法 net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransforms
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从类继承的方法 net.minecraft.client.render.entity.EntityRenderer
getBlockLight, getFontRenderer, getLight, getPositionOffset, getSkyLight, renderLabelIfPresent
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字段详细资料
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TEXTURES
private static final Map<EntityType<?>,Identifier> TEXTURES
- Mappings:
Namespace Name Mixin selector official aLetf;a:Ljava/util/Map;intermediary field_4803Lnet/minecraft/class_961;field_4803:Ljava/util/Map;named TEXTURESLnet/minecraft/client/render/entity/ZombieHorseEntityRenderer;TEXTURES:Ljava/util/Map;
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构造器详细资料
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ZombieHorseEntityRenderer
public ZombieHorseEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer layer)
- Mappings:
Namespace Name Mixin selector official <init>Letf;<init>(Leqr$a;Lehe;)Vintermediary <init>Lnet/minecraft/class_961;<init>(Lnet/minecraft/class_5617$class_5618;Lnet/minecraft/class_5601;)Vnamed <init>Lnet/minecraft/client/render/entity/ZombieHorseEntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;Lnet/minecraft/client/render/entity/model/EntityModelLayer;)V
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方法详细资料
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getTexture
public Identifier getTexture(HorseBaseEntity horseBaseEntity)
- 指定者:
getTexture在接口中FeatureRendererContext<HorseBaseEntity,HorseEntityModel<HorseBaseEntity>>- 指定者:
getTexture在类中EntityRenderer<HorseBaseEntity>- Mappings:
Namespace Name Mixin selector official aLetf;a(Lbek;)Lwp;intermediary method_4145Lnet/minecraft/class_961;method_4145(Lnet/minecraft/class_1496;)Lnet/minecraft/class_2960;named getTextureLnet/minecraft/client/render/entity/ZombieHorseEntityRenderer;getTexture(Lnet/minecraft/entity/passive/HorseBaseEntity;)Lnet/minecraft/util/Identifier;
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