类 ZombieEntityRenderer
- java.lang.Object
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- net.minecraft.client.render.entity.EntityRenderer<T>
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- net.minecraft.client.render.entity.LivingEntityRenderer<T,M>
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- net.minecraft.client.render.entity.MobEntityRenderer<T,M>
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- net.minecraft.client.render.entity.BipedEntityRenderer<T,M>
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- net.minecraft.client.render.entity.ZombieBaseEntityRenderer<ZombieEntity,ZombieEntityModel<ZombieEntity>>
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- net.minecraft.client.render.entity.ZombieEntityRenderer
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- 所有已实现的接口:
FeatureRendererContext<ZombieEntity,ZombieEntityModel<ZombieEntity>>
- 直接已知子类:
HuskEntityRenderer
@Environment(CLIENT) public class ZombieEntityRenderer extends ZombieBaseEntityRenderer<ZombieEntity,ZombieEntityModel<ZombieEntity>>
- Mappings:
Namespace Name official etqintermediary net/minecraft/class_3886named net/minecraft/client/render/entity/ZombieEntityRenderer
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字段概要
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从类继承的字段 net.minecraft.client.render.entity.MobEntityRenderer
field_32940
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从类继承的字段 net.minecraft.client.render.entity.LivingEntityRenderer
features, model
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从类继承的字段 net.minecraft.client.render.entity.EntityRenderer
dispatcher, field_32921, shadowOpacity, shadowRadius
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构造器概要
构造器 构造器 说明 ZombieEntityRenderer(EntityRendererFactory.Context ctx)ZombieEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer layer, EntityModelLayer legsArmorLayer, EntityModelLayer bodyArmorLayer)
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方法概要
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从类继承的方法 net.minecraft.client.render.entity.ZombieBaseEntityRenderer
getTexture, isShaking
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从类继承的方法 net.minecraft.client.render.entity.MobEntityRenderer
hasLabel, render, shouldRender
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从类继承的方法 net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isVisible, scale, setupTransforms
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从类继承的方法 net.minecraft.client.render.entity.EntityRenderer
getBlockLight, getFontRenderer, getLight, getPositionOffset, getSkyLight, renderLabelIfPresent
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构造器详细资料
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ZombieEntityRenderer
public ZombieEntityRenderer(EntityRendererFactory.Context ctx)
- Mappings:
Namespace Name Mixin selector official <init>Leqq;<init>(Leqr$a;)Vintermediary <init>Lnet/minecraft/class_897;<init>(Lnet/minecraft/class_5617$class_5618;)Vnamed <init>Lnet/minecraft/client/render/entity/EntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;)V
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ZombieEntityRenderer
public ZombieEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer layer, EntityModelLayer legsArmorLayer, EntityModelLayer bodyArmorLayer)
- Mappings:
Namespace Name Mixin selector official <init>Letq;<init>(Leqr$a;Lehe;Lehe;Lehe;)Vintermediary <init>Lnet/minecraft/class_3886;<init>(Lnet/minecraft/class_5617$class_5618;Lnet/minecraft/class_5601;Lnet/minecraft/class_5601;Lnet/minecraft/class_5601;)Vnamed <init>Lnet/minecraft/client/render/entity/ZombieEntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;Lnet/minecraft/client/render/entity/model/EntityModelLayer;Lnet/minecraft/client/render/entity/model/EntityModelLayer;Lnet/minecraft/client/render/entity/model/EntityModelLayer;)V
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