类 ZombieBaseEntityRenderer<T extends ZombieEntity,​M extends ZombieEntityModel<T>>

    • 字段详细资料

      • TEXTURE

        private static final Identifier TEXTURE
        Mappings:
        Namespace Name Mixin selector
        official a Lepr;a:Lwp;
        intermediary field_4819 Lnet/minecraft/class_968;field_4819:Lnet/minecraft/class_2960;
        named TEXTURE Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;TEXTURE:Lnet/minecraft/util/Identifier;
    • 构造器详细资料

      • ZombieBaseEntityRenderer

        protected ZombieBaseEntityRenderer​(EntityRendererFactory.Context ctx,
                                           M bodyModel,
                                           M legsArmorModel,
                                           M bodyArmorModel)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lepr;<init>(Leqr$a;Legy;Legy;Legy;)V
        intermediary <init> Lnet/minecraft/class_968;<init>(Lnet/minecraft/class_5617$class_5618;Lnet/minecraft/class_623;Lnet/minecraft/class_623;Lnet/minecraft/class_623;)V
        named <init> Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;Lnet/minecraft/client/render/entity/model/ZombieEntityModel;Lnet/minecraft/client/render/entity/model/ZombieEntityModel;Lnet/minecraft/client/render/entity/model/ZombieEntityModel;)V
    • 方法详细资料

      • isShaking

        protected boolean isShaking​(T t)
        从类复制的说明: LivingEntityRenderer
        Returns if this entity is shaking in the way a zombie villager, zombie, husk, or piglin undergoing conversion shakes. husk, or piglin are undergoing conversion.
        覆盖:
        isShaking 在类中 LivingEntityRenderer<T extends ZombieEntity,​M extends ZombieEntityModel<T>>
        Mappings:
        Namespace Name Mixin selector
        official b Lepr;b(Lbhs;)Z
        intermediary method_25449 Lnet/minecraft/class_968;method_25449(Lnet/minecraft/class_1642;)Z
        named isShaking Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;isShaking(Lnet/minecraft/entity/mob/ZombieEntity;)Z