类 TntMinecartEntityRenderer
- java.lang.Object
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- net.minecraft.client.render.entity.EntityRenderer<T>
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- net.minecraft.client.render.entity.MinecartEntityRenderer<TntMinecartEntity>
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- net.minecraft.client.render.entity.TntMinecartEntityRenderer
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@Environment(CLIENT) public class TntMinecartEntityRenderer extends MinecartEntityRenderer<TntMinecartEntity>
- Mappings:
Namespace Name official etbintermediary net/minecraft/class_957named net/minecraft/client/render/entity/TntMinecartEntityRenderer
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字段概要
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从类继承的字段 net.minecraft.client.render.entity.MinecartEntityRenderer
model
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从类继承的字段 net.minecraft.client.render.entity.EntityRenderer
dispatcher, field_32921, shadowOpacity, shadowRadius
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构造器概要
构造器 构造器 说明 TntMinecartEntityRenderer(EntityRendererFactory.Context ctx)
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方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 protected voidrenderBlock(TntMinecartEntity tntMinecartEntity, float float2, BlockState blockState, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)static voidrenderFlashingBlock(BlockState blockState, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, boolean drawFlash)Renders a given block state into the given buffers either normally or with a bright white overlay.-
从类继承的方法 net.minecraft.client.render.entity.MinecartEntityRenderer
getTexture, render
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从类继承的方法 net.minecraft.client.render.entity.EntityRenderer
getBlockLight, getFontRenderer, getLight, getPositionOffset, getSkyLight, hasLabel, renderLabelIfPresent, shouldRender
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构造器详细资料
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TntMinecartEntityRenderer
public TntMinecartEntityRenderer(EntityRendererFactory.Context ctx)
- Mappings:
Namespace Name Mixin selector official <init>Leqq;<init>(Leqr$a;)Vintermediary <init>Lnet/minecraft/class_897;<init>(Lnet/minecraft/class_5617$class_5618;)Vnamed <init>Lnet/minecraft/client/render/entity/EntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;)V
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方法详细资料
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renderBlock
protected void renderBlock(TntMinecartEntity tntMinecartEntity, float float2, BlockState blockState, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)
- 覆盖:
renderBlock在类中MinecartEntityRenderer<TntMinecartEntity>- Mappings:
Namespace Name Mixin selector official aLetb;a(Lble;FLcjr;Ldpi;Lema;I)Vintermediary method_4137Lnet/minecraft/class_957;method_4137(Lnet/minecraft/class_1701;FLnet/minecraft/class_2680;Lnet/minecraft/class_4587;Lnet/minecraft/class_4597;I)Vnamed renderBlockLnet/minecraft/client/render/entity/TntMinecartEntityRenderer;renderBlock(Lnet/minecraft/entity/vehicle/TntMinecartEntity;FLnet/minecraft/block/BlockState;Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;I)V
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renderFlashingBlock
public static void renderFlashingBlock(BlockState blockState, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, boolean drawFlash)
Renders a given block state into the given buffers either normally or with a bright white overlay. Used for rendering primed TNT either standalone or as part of a TNT minecart.- 参数:
drawFlash- whether a white semi-transparent overlay is added to the block to indicate the flash- Mappings:
Namespace Name Mixin selector official aLetb;a(Lcjr;Ldpi;Lema;IZ)Vintermediary method_23190Lnet/minecraft/class_957;method_23190(Lnet/minecraft/class_2680;Lnet/minecraft/class_4587;Lnet/minecraft/class_4597;IZ)Vnamed renderFlashingBlockLnet/minecraft/client/render/entity/TntMinecartEntityRenderer;renderFlashingBlock(Lnet/minecraft/block/BlockState;Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;IZ)V
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