类 PiglinEntityRenderer

    • 字段详细资料

      • TEXTURES

        private static final Map<EntityType<?>,​Identifier> TEXTURES
        Mappings:
        Namespace Name Mixin selector
        official a Lese;a:Ljava/util/Map;
        intermediary field_25793 Lnet/minecraft/class_4842;field_25793:Ljava/util/Map;
        named TEXTURES Lnet/minecraft/client/render/entity/PiglinEntityRenderer;TEXTURES:Ljava/util/Map;
      • field_32942

        private static final float field_32942
        另请参阅:
        常量字段值
        Mappings:
        Namespace Name Mixin selector
        official i Lese;i:F
        intermediary field_32942 Lnet/minecraft/class_4842;field_32942:F
        named field_32942 Lnet/minecraft/client/render/entity/PiglinEntityRenderer;field_32942:F
    • 构造器详细资料

      • PiglinEntityRenderer

        public PiglinEntityRenderer​(EntityRendererFactory.Context ctx,
                                    EntityModelLayer mainLayer,
                                    EntityModelLayer innerArmorLayer,
                                    EntityModelLayer outerArmorLayer,
                                    boolean zombie)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lese;<init>(Leqr$a;Lehe;Lehe;Lehe;Z)V
        intermediary <init> Lnet/minecraft/class_4842;<init>(Lnet/minecraft/class_5617$class_5618;Lnet/minecraft/class_5601;Lnet/minecraft/class_5601;Lnet/minecraft/class_5601;Z)V
        named <init> Lnet/minecraft/client/render/entity/PiglinEntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;Lnet/minecraft/client/render/entity/model/EntityModelLayer;Lnet/minecraft/client/render/entity/model/EntityModelLayer;Lnet/minecraft/client/render/entity/model/EntityModelLayer;Z)V
    • 方法详细资料

      • getPiglinModel

        private static PiglinEntityModel<MobEntity> getPiglinModel​(EntityModelLoader modelLoader,
                                                                   EntityModelLayer layer,
                                                                   boolean zombie)
        Mappings:
        Namespace Name Mixin selector
        official a Lese;a(Lehc;Lehe;Z)Lefq;
        intermediary method_24875 Lnet/minecraft/class_4842;method_24875(Lnet/minecraft/class_5599;Lnet/minecraft/class_5601;Z)Lnet/minecraft/class_4840;
        named getPiglinModel Lnet/minecraft/client/render/entity/PiglinEntityRenderer;getPiglinModel(Lnet/minecraft/client/render/entity/model/EntityModelLoader;Lnet/minecraft/client/render/entity/model/EntityModelLayer;Z)Lnet/minecraft/client/render/entity/model/PiglinEntityModel;
      • isShaking

        protected boolean isShaking​(MobEntity mobEntity)
        从类复制的说明: LivingEntityRenderer
        Returns if this entity is shaking in the way a zombie villager, zombie, husk, or piglin undergoing conversion shakes. husk, or piglin are undergoing conversion.
        覆盖:
        isShaking 在类中 LivingEntityRenderer<MobEntity,​PiglinEntityModel<MobEntity>>
        Mappings:
        Namespace Name Mixin selector
        official c Lese;c(Lasz;)Z
        intermediary method_25451 Lnet/minecraft/class_4842;method_25451(Lnet/minecraft/class_1308;)Z
        named isShaking Lnet/minecraft/client/render/entity/PiglinEntityRenderer;isShaking(Lnet/minecraft/entity/mob/MobEntity;)Z