类 IllagerEntityRenderer<T extends IllagerEntity>
- java.lang.Object
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- net.minecraft.client.render.entity.EntityRenderer<T>
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- net.minecraft.client.render.entity.LivingEntityRenderer<T,M>
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- net.minecraft.client.render.entity.MobEntityRenderer<T,IllagerEntityModel<T>>
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- net.minecraft.client.render.entity.IllagerEntityRenderer<T>
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- 所有已实现的接口:
FeatureRendererContext<T,IllagerEntityModel<T>>
- 直接已知子类:
EvokerEntityRenderer,IllusionerEntityRenderer,PillagerEntityRenderer,VindicatorEntityRenderer
@Environment(CLIENT) public abstract class IllagerEntityRenderer<T extends IllagerEntity> extends MobEntityRenderer<T,IllagerEntityModel<T>>
- Mappings:
Namespace Name official erjintermediary net/minecraft/class_3729named net/minecraft/client/render/entity/IllagerEntityRenderer
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字段概要
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从类继承的字段 net.minecraft.client.render.entity.MobEntityRenderer
field_32940
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从类继承的字段 net.minecraft.client.render.entity.LivingEntityRenderer
features, model
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从类继承的字段 net.minecraft.client.render.entity.EntityRenderer
dispatcher, field_32921, shadowOpacity, shadowRadius
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构造器概要
构造器 限定符 构造器 说明 protectedIllagerEntityRenderer(EntityRendererFactory.Context ctx, IllagerEntityModel<T> model, float shadowRadius)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 protected voidscale(T t, MatrixStack matrixStack, float float2)-
从类继承的方法 net.minecraft.client.render.entity.MobEntityRenderer
hasLabel, render, shouldRender
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从类继承的方法 net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransforms
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从类继承的方法 net.minecraft.client.render.entity.EntityRenderer
getBlockLight, getFontRenderer, getLight, getPositionOffset, getSkyLight, getTexture, renderLabelIfPresent
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从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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从接口继承的方法 net.minecraft.client.render.entity.feature.FeatureRendererContext
getTexture
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构造器详细资料
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IllagerEntityRenderer
protected IllagerEntityRenderer(EntityRendererFactory.Context ctx, IllagerEntityModel<T> model, float shadowRadius)
- Mappings:
Namespace Name Mixin selector official <init>Lerj;<init>(Leqr$a;Lefb;F)Vintermediary <init>Lnet/minecraft/class_3729;<init>(Lnet/minecraft/class_5617$class_5618;Lnet/minecraft/class_575;F)Vnamed <init>Lnet/minecraft/client/render/entity/IllagerEntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;Lnet/minecraft/client/render/entity/model/IllagerEntityModel;F)V
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方法详细资料
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scale
protected void scale(T t, MatrixStack matrixStack, float float2)
- 覆盖:
scale在类中LivingEntityRenderer<T extends IllagerEntity,IllagerEntityModel<T extends IllagerEntity>>- Mappings:
Namespace Name Mixin selector official aLerj;a(Lbgh;Ldpi;F)Vintermediary method_16460Lnet/minecraft/class_3729;method_16460(Lnet/minecraft/class_1543;Lnet/minecraft/class_4587;F)Vnamed scaleLnet/minecraft/client/render/entity/IllagerEntityRenderer;scale(Lnet/minecraft/entity/mob/IllagerEntity;Lnet/minecraft/client/util/math/MatrixStack;F)V
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