接口 DebugRenderer.Renderer
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- 所有已知实现类:
BeeDebugRenderer,BlockOutlineDebugRenderer,ChunkBorderDebugRenderer,ChunkLoadingDebugRenderer,CollisionDebugRenderer,GameEventDebugRenderer,GameTestDebugRenderer,GoalSelectorDebugRenderer,HeightmapDebugRenderer,NeighborUpdateDebugRenderer,PathfindingDebugRenderer,RaidCenterDebugRenderer,SkyLightDebugRenderer,StructureDebugRenderer,VillageDebugRenderer,VillageSectionsDebugRenderer,WaterDebugRenderer,WorldGenAttemptDebugRenderer
- 封闭类:
- DebugRenderer
@Environment(CLIENT) public static interface DebugRenderer.Renderer
- Mappings:
Namespace Name official epb$aintermediary net/minecraft/class_863$class_864named net/minecraft/client/render/debug/DebugRenderer$Renderer
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方法概要
所有方法 实例方法 抽象方法 默认方法 修饰符和类型 方法 说明 default voidclear()voidrender(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ)
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方法详细资料
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render
void render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, double cameraX, double cameraY, double cameraZ)
- Mappings:
Namespace Name Mixin selector official aLepb$a;a(Ldpi;Lema;DDD)Vintermediary method_23109Lnet/minecraft/class_863$class_864;method_23109(Lnet/minecraft/class_4587;Lnet/minecraft/class_4597;DDD)Vnamed renderLnet/minecraft/client/render/debug/DebugRenderer$Renderer;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;DDD)V
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clear
default void clear()
- Mappings:
Namespace Name Mixin selector official aLepb$a;a()Vintermediary method_20414Lnet/minecraft/class_863$class_864;method_20414()Vnamed clearLnet/minecraft/client/render/debug/DebugRenderer$Renderer;clear()V
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