类的使用
net.minecraft.client.render.VertexFormat.DrawMode
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使用VertexFormat.DrawMode的程序包 程序包 说明 com.mojang.blaze3d.systems net.minecraft.client.gl net.minecraft.client.render -
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com.mojang.blaze3d.systems中VertexFormat.DrawMode的使用
参数类型为VertexFormat.DrawMode的com.mojang.blaze3d.systems中的方法 修饰符和类型 方法 说明 static RenderSystem.IndexBufferRenderSystem. getSequentialBuffer(VertexFormat.DrawMode drawMode, int int2) -
net.minecraft.client.gl中VertexFormat.DrawMode的使用
声明为VertexFormat.DrawMode的net.minecraft.client.gl中的字段 修饰符和类型 字段 说明 private VertexFormat.DrawModeVertexBuffer. field_27368 -
net.minecraft.client.render中VertexFormat.DrawMode的使用
声明为VertexFormat.DrawMode的net.minecraft.client.render中的字段 修饰符和类型 字段 说明 private VertexFormat.DrawModeBufferBuilder. drawModeprivate VertexFormat.DrawModeBufferBuilder.State. drawModeprivate VertexFormat.DrawModeRenderLayer. drawModeprivate VertexFormat.DrawModeBufferBuilder.DrawArrayParameters. mode返回VertexFormat.DrawMode的net.minecraft.client.render中的方法 修饰符和类型 方法 说明 VertexFormat.DrawModeRenderLayer. getDrawMode()VertexFormat.DrawModeBufferBuilder.DrawArrayParameters. getMode()static VertexFormat.DrawModeVertexFormat.DrawMode. valueOf(String name)返回带有指定名称的该类型的枚举常量。static VertexFormat.DrawMode[]VertexFormat.DrawMode. values()按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。参数类型为VertexFormat.DrawMode的net.minecraft.client.render中的方法 修饰符和类型 方法 说明 voidBufferBuilder. begin(VertexFormat.DrawMode drawMode, VertexFormat format)private static voidBufferRenderer. method_34422(ByteBuffer byteBuffer, VertexFormat.DrawMode drawMode, VertexFormat vertexFormat, int int2, VertexFormat.IntType intType, int int3, boolean bool)private static RenderLayer.MultiPhaseRenderLayer. of(String name, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, RenderLayer.MultiPhaseParameters phases)private static RenderLayer.MultiPhaseRenderLayer. of(String name, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int expectedBufferSize, RenderLayer.MultiPhaseParameters phaseData)参数类型为VertexFormat.DrawMode的net.minecraft.client.render中的构造器 构造器 说明 DrawArrayParameters(VertexFormat vertexFormat, int count, int mode, VertexFormat.DrawMode drawMode, VertexFormat.IntType intType, boolean bool, boolean bool2)MultiPhase(String name, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, RenderLayer.MultiPhaseParameters phases)RenderLayer(String name, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, Runnable startAction, Runnable endAction)State(VertexFormat.DrawMode drawMode, int int2, @Nullable Vec3f[] vec3f, float float2, float float3, float float4)
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