接口 VertexFormatElement.Type.Starter

  • 封闭类:
    VertexFormatElement.Type
    函数接口:
    这是一个函数接口, 因此可用作 lambda 表达式或方法引用的赋值目标。

    @FunctionalInterface
    @Environment(CLIENT)
    static interface VertexFormatElement.Type.Starter
    Mappings:
    Namespace Name
    official dpo$b$b
    intermediary net/minecraft/class_296$class_298$class_4575
    named net/minecraft/client/render/VertexFormatElement$Type$Starter
    • 方法详细资料

      • setupBufferState

        void setupBufferState​(int count,
                              int glId,
                              int stride,
                              long pointer,
                              int elementIndex,
                              int int2)
        Mappings:
        Namespace Name Mixin selector
        official setupBufferState Ldpo$b$b;setupBufferState(IIIJII)V
        intermediary setupBufferState Lnet/minecraft/class_296$class_298$class_4575;setupBufferState(IIIJII)V
        named setupBufferState Lnet/minecraft/client/render/VertexFormatElement$Type$Starter;setupBufferState(IIIJII)V