类 SkyProperties.Overworld

  • 封闭类:
    SkyProperties

    @Environment(CLIENT)
    public static class SkyProperties.Overworld
    extends SkyProperties
    Mappings:
    Namespace Name
    official elp$c
    intermediary net/minecraft/class_5294$class_5297
    named net/minecraft/client/render/SkyProperties$Overworld
    • 字段详细资料

      • field_32681

        public static final int field_32681
        另请参阅:
        常量字段值
        Mappings:
        Namespace Name Mixin selector
        official a Lelp$c;a:I
        intermediary field_32681 Lnet/minecraft/class_5294$class_5297;field_32681:I
        named field_32681 Lnet/minecraft/client/render/SkyProperties$Overworld;field_32681:I
    • 构造器详细资料

      • Overworld

        public Overworld()
    • 方法详细资料

      • adjustFogColor

        public Vec3d adjustFogColor​(Vec3d color,
                                    float sunHeight)
        Transforms the given fog color based on the current height of the sun. This is used in vanilla to darken fog during night.
        指定者:
        adjustFogColor 在类中 SkyProperties
        Mappings:
        Namespace Name Mixin selector
        official a Lelp;a(Ldma;F)Ldma;
        intermediary method_28112 Lnet/minecraft/class_5294;method_28112(Lnet/minecraft/class_243;F)Lnet/minecraft/class_243;
        named adjustFogColor Lnet/minecraft/client/render/SkyProperties;adjustFogColor(Lnet/minecraft/util/math/Vec3d;F)Lnet/minecraft/util/math/Vec3d;
      • useThickFog

        public boolean useThickFog​(int camX,
                                   int camY)
        指定者:
        useThickFog 在类中 SkyProperties
        Mappings:
        Namespace Name Mixin selector
        official a Lelp;a(II)Z
        intermediary method_28110 Lnet/minecraft/class_5294;method_28110(II)Z
        named useThickFog Lnet/minecraft/client/render/SkyProperties;useThickFog(II)Z