类 SkyProperties.Nether
- java.lang.Object
-
- net.minecraft.client.render.SkyProperties
-
- net.minecraft.client.render.SkyProperties.Nether
-
- 封闭类:
- SkyProperties
@Environment(CLIENT) public static class SkyProperties.Nether extends SkyProperties
- Mappings:
Namespace Name official elp$bintermediary net/minecraft/class_5294$class_5296named net/minecraft/client/render/SkyProperties$Nether
-
-
嵌套类概要
-
从类继承的嵌套类/接口 net.minecraft.client.render.SkyProperties
SkyProperties.End, SkyProperties.Nether, SkyProperties.Overworld, SkyProperties.SkyType
-
-
构造器概要
构造器 构造器 说明 Nether()
-
方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 Vec3dadjustFogColor(Vec3d color, float sunHeight)Transforms the given fog color based on the current height of the sun.booleanuseThickFog(int camX, int camY)-
从类继承的方法 net.minecraft.client.render.SkyProperties
byDimensionType, getCloudsHeight, getFogColorOverride, getSkyType, isAlternateSkyColor, isDarkened, shouldBrightenLighting
-
-
-
-
方法详细资料
-
adjustFogColor
public Vec3d adjustFogColor(Vec3d color, float sunHeight)
Transforms the given fog color based on the current height of the sun. This is used in vanilla to darken fog during night.- 指定者:
adjustFogColor在类中SkyProperties- Mappings:
Namespace Name Mixin selector official aLelp;a(Ldma;F)Ldma;intermediary method_28112Lnet/minecraft/class_5294;method_28112(Lnet/minecraft/class_243;F)Lnet/minecraft/class_243;named adjustFogColorLnet/minecraft/client/render/SkyProperties;adjustFogColor(Lnet/minecraft/util/math/Vec3d;F)Lnet/minecraft/util/math/Vec3d;
-
useThickFog
public boolean useThickFog(int camX, int camY)- 指定者:
useThickFog在类中SkyProperties- Mappings:
Namespace Name Mixin selector official aLelp;a(II)Zintermediary method_28110Lnet/minecraft/class_5294;method_28110(II)Znamed useThickFogLnet/minecraft/client/render/SkyProperties;useThickFog(II)Z
-
-