类 RenderPhase.WriteMaskState

  • 封闭类:
    RenderPhase

    @Environment(CLIENT)
    public static class RenderPhase.WriteMaskState
    extends RenderPhase
    Mappings:
    Namespace Name
    official emh$p
    intermediary net/minecraft/class_4668$class_4686
    named net/minecraft/client/render/RenderPhase$WriteMaskState
    • 字段详细资料

      • color

        private final boolean color
        Mappings:
        Namespace Name Mixin selector
        official aH Lemh$p;aH:Z
        intermediary field_21400 Lnet/minecraft/class_4668$class_4686;field_21400:Z
        named color Lnet/minecraft/client/render/RenderPhase$WriteMaskState;color:Z
      • depth

        private final boolean depth
        Mappings:
        Namespace Name Mixin selector
        official aI Lemh$p;aI:Z
        intermediary field_21401 Lnet/minecraft/class_4668$class_4686;field_21401:Z
        named depth Lnet/minecraft/client/render/RenderPhase$WriteMaskState;depth:Z
    • 构造器详细资料

      • WriteMaskState

        public WriteMaskState​(boolean color,
                              boolean depth)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lemh$p;<init>(ZZ)V
        intermediary <init> Lnet/minecraft/class_4668$class_4686;<init>(ZZ)V
        named <init> Lnet/minecraft/client/render/RenderPhase$WriteMaskState;<init>(ZZ)V
    • 方法详细资料

      • toString

        public String toString()
        覆盖:
        toString 在类中 RenderPhase
        Mappings:
        Namespace Name Mixin selector
        official toString Lemh;toString()Ljava/lang/String;
        intermediary toString Lnet/minecraft/class_4668;toString()Ljava/lang/String;
        named toString Lnet/minecraft/client/render/RenderPhase;toString()Ljava/lang/String;