类 MapRenderer.MapTexture

    • 字段详细资料

      • state

        private final MapState state
        Mappings:
        Namespace Name Mixin selector
        official b Ldvk$a;b:Ldgs;
        intermediary field_2046 Lnet/minecraft/class_330$class_331;field_2046:Lnet/minecraft/class_22;
        named state Lnet/minecraft/client/render/MapRenderer$MapTexture;state:Lnet/minecraft/item/map/MapState;
      • texture

        private final NativeImageBackedTexture texture
        Mappings:
        Namespace Name Mixin selector
        official c Ldvk$a;c:Levt;
        intermediary field_2048 Lnet/minecraft/class_330$class_331;field_2048:Lnet/minecraft/class_1043;
        named texture Lnet/minecraft/client/render/MapRenderer$MapTexture;texture:Lnet/minecraft/client/texture/NativeImageBackedTexture;
      • renderLayer

        private final RenderLayer renderLayer
        Mappings:
        Namespace Name Mixin selector
        official d Ldvk$a;d:Lemi;
        intermediary field_21689 Lnet/minecraft/class_330$class_331;field_21689:Lnet/minecraft/class_1921;
        named renderLayer Lnet/minecraft/client/render/MapRenderer$MapTexture;renderLayer:Lnet/minecraft/client/render/RenderLayer;
    • 构造器详细资料

      • MapTexture

        private MapTexture​(int id,
                           MapState state)
        Mappings:
        Namespace Name Mixin selector
        official <init> Ldvk$a;<init>(Ldvk;ILdgs;)V
        intermediary <init> Lnet/minecraft/class_330$class_331;<init>(Lnet/minecraft/class_330;ILnet/minecraft/class_22;)V
        named <init> Lnet/minecraft/client/render/MapRenderer$MapTexture;<init>(Lnet/minecraft/client/render/MapRenderer;ILnet/minecraft/item/map/MapState;)V
    • 方法详细资料

      • updateTexture

        private void updateTexture()
        Mappings:
        Namespace Name Mixin selector
        official a Ldvk$a;a()V
        intermediary method_1776 Lnet/minecraft/class_330$class_331;method_1776()V
        named updateTexture Lnet/minecraft/client/render/MapRenderer$MapTexture;updateTexture()V
      • draw

        private void draw​(MatrixStack matrices,
                          VertexConsumerProvider vertexConsumers,
                          boolean hidePlayerIcons,
                          int light)
        Mappings:
        Namespace Name Mixin selector
        official a Ldvk$a;a(Ldpi;Lema;ZI)V
        intermediary method_1777 Lnet/minecraft/class_330$class_331;method_1777(Lnet/minecraft/class_4587;Lnet/minecraft/class_4597;ZI)V
        named draw Lnet/minecraft/client/render/MapRenderer$MapTexture;draw(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;ZI)V
      • close

        public void close()
        指定者:
        close 在接口中 AutoCloseable
        Mappings:
        Namespace Name Mixin selector
        official close Ldvk$a;close()V
        intermediary close Lnet/minecraft/class_330$class_331;close()V
        named close Lnet/minecraft/client/render/MapRenderer$MapTexture;close()V