接口 ParticleManager.SpriteAwareFactory<T extends ParticleEffect>
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- 封闭类:
- ParticleManager
- 函数接口:
- 这是一个函数接口, 因此可用作 lambda 表达式或方法引用的赋值目标。
@FunctionalInterface @Environment(CLIENT) static interface ParticleManager.SpriteAwareFactory<T extends ParticleEffect>
- Mappings:
Namespace Name official ejo$bintermediary net/minecraft/class_702$class_4091named net/minecraft/client/particle/ParticleManager$SpriteAwareFactory
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方法概要
所有方法 实例方法 抽象方法 修饰符和类型 方法 说明 ParticleFactory<T>create(SpriteProvider spriteProvider)
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方法详细资料
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create
ParticleFactory<T> create(SpriteProvider spriteProvider)
- Mappings:
Namespace Name Mixin selector official createLejo$b;create(Lekd;)Lejp;intermediary createLnet/minecraft/class_702$class_4091;create(Lnet/minecraft/class_4002;)Lnet/minecraft/class_707;named createLnet/minecraft/client/particle/ParticleManager$SpriteAwareFactory;create(Lnet/minecraft/client/particle/SpriteProvider;)Lnet/minecraft/client/particle/ParticleFactory;
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