接口的使用
net.minecraft.client.gui.screen.ingame.ScreenHandlerProvider
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使用ScreenHandlerProvider的程序包 程序包 说明 net.minecraft.client.gui.screen.ingame -
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net.minecraft.client.gui.screen.ingame中ScreenHandlerProvider的使用
类型参数类型为ScreenHandlerProvider的net.minecraft.client.gui.screen.ingame中的类 修饰符和类型 接口 说明 (专用程序包) static interfaceHandledScreens.Provider<T extends ScreenHandler,U extends Screen & ScreenHandlerProvider<T>>实现ScreenHandlerProvider的net.minecraft.client.gui.screen.ingame中的类 修饰符和类型 类 说明 classAbstractFurnaceScreen<T extends AbstractFurnaceScreenHandler>classAbstractInventoryScreen<T extends ScreenHandler>classAnvilScreenclassBeaconScreenclassBlastFurnaceScreenclassBrewingStandScreenclassCartographyTableScreenclassCraftingScreenclassCreativeInventoryScreenclassEnchantmentScreenclassForgingScreen<T extends ForgingScreenHandler>classFurnaceScreenclassGeneric3x3ContainerScreenclassGenericContainerScreenclassGrindstoneScreenclassHandledScreen<T extends ScreenHandler>classHopperScreenclassHorseScreenclassInventoryScreenclassLecternScreenclassLoomScreenclassMerchantScreenclassShulkerBoxScreenclassSmithingScreenclassSmokerScreenclassStonecutterScreen类型参数类型为ScreenHandlerProvider的net.minecraft.client.gui.screen.ingame中的方法 修饰符和类型 方法 说明 private static <M extends ScreenHandler,U extends Screen & ScreenHandlerProvider<M>>
voidHandledScreens. register(ScreenHandlerType<? extends M> type, HandledScreens.Provider<M,U> provider)
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