类 SmithingScreen
- java.lang.Object
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- net.minecraft.client.gui.DrawableHelper
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- net.minecraft.client.gui.AbstractParentElement
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- net.minecraft.client.gui.screen.Screen
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- net.minecraft.client.gui.screen.ingame.HandledScreen<T>
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- net.minecraft.client.gui.screen.ingame.ForgingScreen<SmithingScreenHandler>
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- net.minecraft.client.gui.screen.ingame.SmithingScreen
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- 所有已实现的接口:
Drawable,Element,ParentElement,ScreenHandlerProvider<SmithingScreenHandler>,TickableElement,ScreenHandlerListener
@Environment(CLIENT) public class SmithingScreen extends ForgingScreen<SmithingScreenHandler>
- Mappings:
Namespace Name official ebjintermediary net/minecraft/class_4895named net/minecraft/client/gui/screen/ingame/SmithingScreen
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字段概要
字段 修饰符和类型 字段 说明 private static IdentifierTEXTURE-
从类继承的字段 net.minecraft.client.gui.screen.ingame.HandledScreen
BACKGROUND_TEXTURE, backgroundHeight, backgroundWidth, cursorDragging, cursorDragSlots, displayName, field_2776, field_2800, field_32322, focusedSlot, handler, playerInventoryTitleX, playerInventoryTitleY, titleX, titleY
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从类继承的字段 net.minecraft.client.gui.screen.Screen
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, width
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从类继承的字段 net.minecraft.client.gui.DrawableHelper
GUI_ICONS_TEXTURE, OPTIONS_BACKGROUND_TEXTURE, STATS_ICON_TEXTURE
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构造器概要
构造器 构造器 说明 SmithingScreen(SmithingScreenHandler handler, PlayerInventory playerInventory, Text title)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 protected voiddrawForeground(MatrixStack matrices, int mouseX, int mouseY)-
从类继承的方法 net.minecraft.client.gui.screen.ingame.ForgingScreen
drawBackground, init, onPropertyUpdate, onSlotUpdate, removed, render, renderForeground, setup
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从类继承的方法 net.minecraft.client.gui.screen.ingame.HandledScreen
drawMouseoverTooltip, getScreenHandler, handleHotbarKeyPressed, isClickOutsideBounds, isPauseScreen, isPointWithinBounds, keyPressed, method_33285, mouseClicked, mouseDragged, mouseReleased, onClose, onMouseClick, tick
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从类继承的方法 net.minecraft.client.gui.screen.Screen
addButton, addChild, children, filesDragged, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, renderBackground, renderBackground, renderBackgroundTexture, renderOrderedTooltip, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenError
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从类继承的方法 net.minecraft.client.gui.AbstractParentElement
getFocused, isDragging, setDragging, setFocused
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从类继承的方法 net.minecraft.client.gui.DrawableHelper
drawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, method_33284, method_35719, method_35720, setZOffset
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从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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从接口继承的方法 net.minecraft.client.gui.Element
mouseMoved
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从接口继承的方法 net.minecraft.client.gui.ParentElement
changeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseScrolled, setInitialFocus
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字段详细资料
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TEXTURE
private static final Identifier TEXTURE
- Mappings:
Namespace Name Mixin selector official BLebj;B:Lwp;intermediary field_22795Lnet/minecraft/class_4895;field_22795:Lnet/minecraft/class_2960;named TEXTURELnet/minecraft/client/gui/screen/ingame/SmithingScreen;TEXTURE:Lnet/minecraft/util/Identifier;
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构造器详细资料
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SmithingScreen
public SmithingScreen(SmithingScreenHandler handler, PlayerInventory playerInventory, Text title)
- Mappings:
Namespace Name Mixin selector official <init>Lebj;<init>(Lbnd;Lbje;Lon;)Vintermediary <init>Lnet/minecraft/class_4895;<init>(Lnet/minecraft/class_4862;Lnet/minecraft/class_1661;Lnet/minecraft/class_2561;)Vnamed <init>Lnet/minecraft/client/gui/screen/ingame/SmithingScreen;<init>(Lnet/minecraft/screen/SmithingScreenHandler;Lnet/minecraft/entity/player/PlayerInventory;Lnet/minecraft/text/Text;)V
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方法详细资料
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drawForeground
protected void drawForeground(MatrixStack matrices, int mouseX, int mouseY)
- 覆盖:
drawForeground在类中HandledScreen<SmithingScreenHandler>- Mappings:
Namespace Name Mixin selector official bLeac;b(Ldpi;II)Vintermediary method_2388Lnet/minecraft/class_465;method_2388(Lnet/minecraft/class_4587;II)Vnamed drawForegroundLnet/minecraft/client/gui/screen/ingame/HandledScreen;drawForeground(Lnet/minecraft/client/util/math/MatrixStack;II)V
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