类 ForgingScreen<T extends ForgingScreenHandler>
- java.lang.Object
-
- net.minecraft.client.gui.DrawableHelper
-
- net.minecraft.client.gui.AbstractParentElement
-
- net.minecraft.client.gui.screen.Screen
-
- net.minecraft.client.gui.screen.ingame.HandledScreen<T>
-
- net.minecraft.client.gui.screen.ingame.ForgingScreen<T>
-
- 所有已实现的接口:
Drawable,Element,ParentElement,ScreenHandlerProvider<T>,TickableElement,ScreenHandlerListener
- 直接已知子类:
AnvilScreen,SmithingScreen
@Environment(CLIENT) public class ForgingScreen<T extends ForgingScreenHandler> extends HandledScreen<T> implements ScreenHandlerListener
- Mappings:
Namespace Name official eazintermediary net/minecraft/class_4894named net/minecraft/client/gui/screen/ingame/ForgingScreen
-
-
字段概要
字段 修饰符和类型 字段 说明 private Identifiertexture-
从类继承的字段 net.minecraft.client.gui.screen.ingame.HandledScreen
BACKGROUND_TEXTURE, backgroundHeight, backgroundWidth, cursorDragging, cursorDragSlots, displayName, field_2776, field_2800, field_32322, focusedSlot, handler, playerInventoryTitleX, playerInventoryTitleY, titleX, titleY
-
从类继承的字段 net.minecraft.client.gui.screen.Screen
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, width
-
从类继承的字段 net.minecraft.client.gui.DrawableHelper
GUI_ICONS_TEXTURE, OPTIONS_BACKGROUND_TEXTURE, STATS_ICON_TEXTURE
-
-
构造器概要
构造器 构造器 说明 ForgingScreen(T handler, PlayerInventory playerInventory, Text title, Identifier texture)
-
方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 protected voiddrawBackground(MatrixStack matrices, float delta, int mouseX, int mouseY)protected voidinit()Called when a screen should be initialized.voidonPropertyUpdate(ScreenHandler handler, int property, int value)voidonSlotUpdate(ScreenHandler handler, int slotId, ItemStack stack)voidremoved()voidrender(MatrixStack matrices, int mouseX, int mouseY, float delta)protected voidrenderForeground(MatrixStack matrices, int mouseX, int mouseY, float delta)protected voidsetup()-
从类继承的方法 net.minecraft.client.gui.screen.ingame.HandledScreen
drawForeground, drawMouseoverTooltip, getScreenHandler, handleHotbarKeyPressed, isClickOutsideBounds, isPauseScreen, isPointWithinBounds, keyPressed, method_33285, mouseClicked, mouseDragged, mouseReleased, onClose, onMouseClick, tick
-
从类继承的方法 net.minecraft.client.gui.screen.Screen
addButton, addChild, children, filesDragged, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, renderBackground, renderBackground, renderBackgroundTexture, renderOrderedTooltip, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenError
-
从类继承的方法 net.minecraft.client.gui.AbstractParentElement
getFocused, isDragging, setDragging, setFocused
-
从类继承的方法 net.minecraft.client.gui.DrawableHelper
drawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, method_33284, method_35719, method_35720, setZOffset
-
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
从接口继承的方法 net.minecraft.client.gui.Element
mouseMoved
-
从接口继承的方法 net.minecraft.client.gui.ParentElement
changeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseScrolled, setInitialFocus
-
-
-
-
字段详细资料
-
texture
private final Identifier texture
- Mappings:
Namespace Name Mixin selector official BLeaz;B:Lwp;intermediary field_22794Lnet/minecraft/class_4894;field_22794:Lnet/minecraft/class_2960;named textureLnet/minecraft/client/gui/screen/ingame/ForgingScreen;texture:Lnet/minecraft/util/Identifier;
-
-
构造器详细资料
-
ForgingScreen
public ForgingScreen(T handler, PlayerInventory playerInventory, Text title, Identifier texture)
- Mappings:
Namespace Name Mixin selector official <init>Leaz;<init>(Lbml;Lbje;Lon;Lwp;)Vintermediary <init>Lnet/minecraft/class_4894;<init>(Lnet/minecraft/class_4861;Lnet/minecraft/class_1661;Lnet/minecraft/class_2561;Lnet/minecraft/class_2960;)Vnamed <init>Lnet/minecraft/client/gui/screen/ingame/ForgingScreen;<init>(Lnet/minecraft/screen/ForgingScreenHandler;Lnet/minecraft/entity/player/PlayerInventory;Lnet/minecraft/text/Text;Lnet/minecraft/util/Identifier;)V
-
-
方法详细资料
-
setup
protected void setup()
- Mappings:
Namespace Name Mixin selector official iLeaz;i()Vintermediary method_25445Lnet/minecraft/class_4894;method_25445()Vnamed setupLnet/minecraft/client/gui/screen/ingame/ForgingScreen;setup()V
-
init
protected void init()
Called when a screen should be initialized.This method is called when this screen is opened or resized.
- 覆盖:
init在类中HandledScreen<T extends ForgingScreenHandler>- Mappings:
Namespace Name Mixin selector official bLdzg;b()Vintermediary method_25426Lnet/minecraft/class_437;method_25426()Vnamed initLnet/minecraft/client/gui/screen/Screen;init()V
-
removed
public void removed()
- 覆盖:
removed在类中HandledScreen<T extends ForgingScreenHandler>- Mappings:
Namespace Name Mixin selector official eLdzg;e()Vintermediary method_25432Lnet/minecraft/class_437;method_25432()Vnamed removedLnet/minecraft/client/gui/screen/Screen;removed()V
-
render
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)
- 指定者:
render在接口中Drawable- 覆盖:
render在类中HandledScreen<T extends ForgingScreenHandler>- Mappings:
Namespace Name Mixin selector official aLdws;a(Ldpi;IIF)Vintermediary method_25394Lnet/minecraft/class_4068;method_25394(Lnet/minecraft/class_4587;IIF)Vnamed renderLnet/minecraft/client/gui/Drawable;render(Lnet/minecraft/client/util/math/MatrixStack;IIF)V
-
renderForeground
protected void renderForeground(MatrixStack matrices, int mouseX, int mouseY, float delta)
- Mappings:
Namespace Name Mixin selector official bLeaz;b(Ldpi;IIF)Vintermediary method_25444Lnet/minecraft/class_4894;method_25444(Lnet/minecraft/class_4587;IIF)Vnamed renderForegroundLnet/minecraft/client/gui/screen/ingame/ForgingScreen;renderForeground(Lnet/minecraft/client/util/math/MatrixStack;IIF)V
-
drawBackground
protected void drawBackground(MatrixStack matrices, float delta, int mouseX, int mouseY)
- 指定者:
drawBackground在类中HandledScreen<T extends ForgingScreenHandler>- Mappings:
Namespace Name Mixin selector official aLeac;a(Ldpi;FII)Vintermediary method_2389Lnet/minecraft/class_465;method_2389(Lnet/minecraft/class_4587;FII)Vnamed drawBackgroundLnet/minecraft/client/gui/screen/ingame/HandledScreen;drawBackground(Lnet/minecraft/client/util/math/MatrixStack;FII)V
-
onPropertyUpdate
public void onPropertyUpdate(ScreenHandler handler, int property, int value)
- 指定者:
onPropertyUpdate在接口中ScreenHandlerListener- Mappings:
Namespace Name Mixin selector official aLblx;a(Lbll;II)Vintermediary method_7633Lnet/minecraft/class_1712;method_7633(Lnet/minecraft/class_1703;II)Vnamed onPropertyUpdateLnet/minecraft/screen/ScreenHandlerListener;onPropertyUpdate(Lnet/minecraft/screen/ScreenHandler;II)V
-
onSlotUpdate
public void onSlotUpdate(ScreenHandler handler, int slotId, ItemStack stack)
- 指定者:
onSlotUpdate在接口中ScreenHandlerListener- Mappings:
Namespace Name Mixin selector official aLblx;a(Lbll;ILbpr;)Vintermediary method_7635Lnet/minecraft/class_1712;method_7635(Lnet/minecraft/class_1703;ILnet/minecraft/class_1799;)Vnamed onSlotUpdateLnet/minecraft/screen/ScreenHandlerListener;onSlotUpdate(Lnet/minecraft/screen/ScreenHandler;ILnet/minecraft/item/ItemStack;)V
-
-