类 AnvilScreen
- java.lang.Object
-
- net.minecraft.client.gui.DrawableHelper
-
- net.minecraft.client.gui.AbstractParentElement
-
- net.minecraft.client.gui.screen.Screen
-
- net.minecraft.client.gui.screen.ingame.HandledScreen<T>
-
- net.minecraft.client.gui.screen.ingame.ForgingScreen<AnvilScreenHandler>
-
- net.minecraft.client.gui.screen.ingame.AnvilScreen
-
- 所有已实现的接口:
Drawable,Element,ParentElement,ScreenHandlerProvider<AnvilScreenHandler>,TickableElement,ScreenHandlerListener
@Environment(CLIENT) public class AnvilScreen extends ForgingScreen<AnvilScreenHandler>
- Mappings:
Namespace Name official eaeintermediary net/minecraft/class_471named net/minecraft/client/gui/screen/ingame/AnvilScreen
-
-
字段概要
字段 修饰符和类型 字段 说明 private TextFieldWidgetnameFieldprivate PlayerEntityplayerprivate static IdentifierTEXTUREprivate static TextTOO_EXPENSIVE_TEXT-
从类继承的字段 net.minecraft.client.gui.screen.ingame.HandledScreen
BACKGROUND_TEXTURE, backgroundHeight, backgroundWidth, cursorDragging, cursorDragSlots, displayName, field_2776, field_2800, field_32322, focusedSlot, handler, playerInventoryTitleX, playerInventoryTitleY, titleX, titleY
-
从类继承的字段 net.minecraft.client.gui.screen.Screen
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, width
-
从类继承的字段 net.minecraft.client.gui.DrawableHelper
GUI_ICONS_TEXTURE, OPTIONS_BACKGROUND_TEXTURE, STATS_ICON_TEXTURE
-
-
构造器概要
构造器 构造器 说明 AnvilScreen(AnvilScreenHandler handler, PlayerInventory inventory, Text title)
-
方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 protected voiddrawForeground(MatrixStack matrices, int mouseX, int mouseY)booleankeyPressed(int keyCode, int scanCode, int modifiers)Callback for when a key down event has been captured.private voidonRenamed(String name)voidonSlotUpdate(ScreenHandler handler, int slotId, ItemStack stack)voidremoved()voidrenderForeground(MatrixStack matrices, int mouseX, int mouseY, float delta)voidresize(MinecraftClient client, int width, int height)protected voidsetup()voidtick()-
从类继承的方法 net.minecraft.client.gui.screen.ingame.ForgingScreen
drawBackground, init, onPropertyUpdate, render
-
从类继承的方法 net.minecraft.client.gui.screen.ingame.HandledScreen
drawMouseoverTooltip, getScreenHandler, handleHotbarKeyPressed, isClickOutsideBounds, isPauseScreen, isPointWithinBounds, method_33285, mouseClicked, mouseDragged, mouseReleased, onClose, onMouseClick
-
从类继承的方法 net.minecraft.client.gui.screen.Screen
addButton, addChild, children, filesDragged, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, renderBackground, renderBackground, renderBackgroundTexture, renderOrderedTooltip, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, renderTooltip, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenError
-
从类继承的方法 net.minecraft.client.gui.AbstractParentElement
getFocused, isDragging, setDragging, setFocused
-
从类继承的方法 net.minecraft.client.gui.DrawableHelper
drawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, method_33284, method_35719, method_35720, setZOffset
-
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
从接口继承的方法 net.minecraft.client.gui.Element
mouseMoved
-
从接口继承的方法 net.minecraft.client.gui.ParentElement
changeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseScrolled, setInitialFocus
-
-
-
-
字段详细资料
-
TEXTURE
private static final Identifier TEXTURE
- Mappings:
Namespace Name Mixin selector official BLeae;B:Lwp;intermediary field_2819Lnet/minecraft/class_471;field_2819:Lnet/minecraft/class_2960;named TEXTURELnet/minecraft/client/gui/screen/ingame/AnvilScreen;TEXTURE:Lnet/minecraft/util/Identifier;
-
TOO_EXPENSIVE_TEXT
private static final Text TOO_EXPENSIVE_TEXT
- Mappings:
Namespace Name Mixin selector official CLeae;C:Lon;intermediary field_26559Lnet/minecraft/class_471;field_26559:Lnet/minecraft/class_2561;named TOO_EXPENSIVE_TEXTLnet/minecraft/client/gui/screen/ingame/AnvilScreen;TOO_EXPENSIVE_TEXT:Lnet/minecraft/text/Text;
-
nameField
private TextFieldWidget nameField
- Mappings:
Namespace Name Mixin selector official DLeae;D:Ldwe;intermediary field_2821Lnet/minecraft/class_471;field_2821:Lnet/minecraft/class_342;named nameFieldLnet/minecraft/client/gui/screen/ingame/AnvilScreen;nameField:Lnet/minecraft/client/gui/widget/TextFieldWidget;
-
player
private final PlayerEntity player
- Mappings:
Namespace Name Mixin selector official ELeae;E:Lbjf;intermediary field_29348Lnet/minecraft/class_471;field_29348:Lnet/minecraft/class_1657;named playerLnet/minecraft/client/gui/screen/ingame/AnvilScreen;player:Lnet/minecraft/entity/player/PlayerEntity;
-
-
构造器详细资料
-
AnvilScreen
public AnvilScreen(AnvilScreenHandler handler, PlayerInventory inventory, Text title)
- Mappings:
Namespace Name Mixin selector official <init>Leae;<init>(Lbln;Lbje;Lon;)Vintermediary <init>Lnet/minecraft/class_471;<init>(Lnet/minecraft/class_1706;Lnet/minecraft/class_1661;Lnet/minecraft/class_2561;)Vnamed <init>Lnet/minecraft/client/gui/screen/ingame/AnvilScreen;<init>(Lnet/minecraft/screen/AnvilScreenHandler;Lnet/minecraft/entity/player/PlayerInventory;Lnet/minecraft/text/Text;)V
-
-
方法详细资料
-
tick
public void tick()
- 指定者:
tick在接口中TickableElement- 覆盖:
tick在类中HandledScreen<AnvilScreenHandler>- Mappings:
Namespace Name Mixin selector official dLdwp;d()Vintermediary method_25393Lnet/minecraft/class_4893;method_25393()Vnamed tickLnet/minecraft/client/gui/screen/TickableElement;tick()V
-
setup
protected void setup()
- 覆盖:
setup在类中ForgingScreen<AnvilScreenHandler>- Mappings:
Namespace Name Mixin selector official iLeaz;i()Vintermediary method_25445Lnet/minecraft/class_4894;method_25445()Vnamed setupLnet/minecraft/client/gui/screen/ingame/ForgingScreen;setup()V
-
resize
public void resize(MinecraftClient client, int width, int height)
-
removed
public void removed()
- 覆盖:
removed在类中ForgingScreen<AnvilScreenHandler>- Mappings:
Namespace Name Mixin selector official eLdzg;e()Vintermediary method_25432Lnet/minecraft/class_437;method_25432()Vnamed removedLnet/minecraft/client/gui/screen/Screen;removed()V
-
keyPressed
public boolean keyPressed(int keyCode, int scanCode, int modifiers)Callback for when a key down event has been captured. The key code is identified by the constants inGLFWclass.- 指定者:
keyPressed在接口中Element- 指定者:
keyPressed在接口中ParentElement- 覆盖:
keyPressed在类中HandledScreen<AnvilScreenHandler>- 参数:
keyCode- the named key code of the event as described in theGLFWclassscanCode- the unique/platform-specific scan code of the keyboard inputmodifiers- a GLFW bitfield describing the modifier keys that are held down (see GLFW Modifier key flags)- 返回:
trueto indicate that the event handling is successful/valid- 另请参阅:
Keyboard.onKey(long, int, int, int, int),GLFW.GLFW_KEY_Q,GLFWKeyCallbackI.invoke(long, int, int, int, int)- Mappings:
Namespace Name Mixin selector official aLdwv;a(III)Zintermediary method_25404Lnet/minecraft/class_364;method_25404(III)Znamed keyPressedLnet/minecraft/client/gui/Element;keyPressed(III)Z
-
onRenamed
private void onRenamed(String name)
- Mappings:
Namespace Name Mixin selector official bLeae;b(Ljava/lang/String;)Vintermediary method_2403Lnet/minecraft/class_471;method_2403(Ljava/lang/String;)Vnamed onRenamedLnet/minecraft/client/gui/screen/ingame/AnvilScreen;onRenamed(Ljava/lang/String;)V
-
drawForeground
protected void drawForeground(MatrixStack matrices, int mouseX, int mouseY)
- 覆盖:
drawForeground在类中HandledScreen<AnvilScreenHandler>- Mappings:
Namespace Name Mixin selector official bLeac;b(Ldpi;II)Vintermediary method_2388Lnet/minecraft/class_465;method_2388(Lnet/minecraft/class_4587;II)Vnamed drawForegroundLnet/minecraft/client/gui/screen/ingame/HandledScreen;drawForeground(Lnet/minecraft/client/util/math/MatrixStack;II)V
-
renderForeground
public void renderForeground(MatrixStack matrices, int mouseX, int mouseY, float delta)
- 覆盖:
renderForeground在类中ForgingScreen<AnvilScreenHandler>- Mappings:
Namespace Name Mixin selector official bLeaz;b(Ldpi;IIF)Vintermediary method_25444Lnet/minecraft/class_4894;method_25444(Lnet/minecraft/class_4587;IIF)Vnamed renderForegroundLnet/minecraft/client/gui/screen/ingame/ForgingScreen;renderForeground(Lnet/minecraft/client/util/math/MatrixStack;IIF)V
-
onSlotUpdate
public void onSlotUpdate(ScreenHandler handler, int slotId, ItemStack stack)
- 指定者:
onSlotUpdate在接口中ScreenHandlerListener- 覆盖:
onSlotUpdate在类中ForgingScreen<AnvilScreenHandler>- Mappings:
Namespace Name Mixin selector official aLblx;a(Lbll;ILbpr;)Vintermediary method_7635Lnet/minecraft/class_1712;method_7635(Lnet/minecraft/class_1703;ILnet/minecraft/class_1799;)Vnamed onSlotUpdateLnet/minecraft/screen/ScreenHandlerListener;onSlotUpdate(Lnet/minecraft/screen/ScreenHandler;ILnet/minecraft/item/ItemStack;)V
-
-