类 AbstractInventoryScreen<T extends ScreenHandler>
- java.lang.Object
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- net.minecraft.client.gui.DrawableHelper
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- net.minecraft.client.gui.AbstractParentElement
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- net.minecraft.client.gui.screen.Screen
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- net.minecraft.client.gui.screen.ingame.HandledScreen<T>
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- net.minecraft.client.gui.screen.ingame.AbstractInventoryScreen<T>
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- 所有已实现的接口:
Drawable,Element,ParentElement,ScreenHandlerProvider<T>,TickableElement
- 直接已知子类:
CreativeInventoryScreen,InventoryScreen
@Environment(CLIENT) public abstract class AbstractInventoryScreen<T extends ScreenHandler> extends HandledScreen<T>
- Mappings:
Namespace Name official earintermediary net/minecraft/class_485named net/minecraft/client/gui/screen/ingame/AbstractInventoryScreen
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字段概要
字段 修饰符和类型 字段 说明 protected booleandrawStatusEffects-
从类继承的字段 net.minecraft.client.gui.screen.ingame.HandledScreen
BACKGROUND_TEXTURE, backgroundHeight, backgroundWidth, cursorDragging, cursorDragSlots, displayName, field_2776, field_2800, field_32322, focusedSlot, handler, playerInventoryTitleX, playerInventoryTitleY, titleX, titleY
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从类继承的字段 net.minecraft.client.gui.screen.Screen
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, width
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从类继承的字段 net.minecraft.client.gui.DrawableHelper
GUI_ICONS_TEXTURE, OPTIONS_BACKGROUND_TEXTURE, STATS_ICON_TEXTURE
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构造器概要
构造器 构造器 说明 AbstractInventoryScreen(T handler, PlayerInventory inventory, Text title)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 protected voidapplyStatusEffectOffset()private voiddrawStatusEffectBackgrounds(MatrixStack matrices, int int2, int int3, Iterable<StatusEffectInstance> iterable)private voiddrawStatusEffectDescriptions(MatrixStack matrices, int int2, int int3, Iterable<StatusEffectInstance> iterable)private voiddrawStatusEffects(MatrixStack matrices)private voiddrawStatusEffectSprites(MatrixStack matrices, int int2, int int3, Iterable<StatusEffectInstance> iterable)protected voidinit()Called when a screen should be initialized.voidrender(MatrixStack matrices, int mouseX, int mouseY, float delta)-
从类继承的方法 net.minecraft.client.gui.screen.ingame.HandledScreen
drawBackground, drawForeground, drawMouseoverTooltip, getScreenHandler, handleHotbarKeyPressed, isClickOutsideBounds, isPauseScreen, isPointWithinBounds, keyPressed, method_33285, mouseClicked, mouseDragged, mouseReleased, onClose, onMouseClick, removed, tick
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从类继承的方法 net.minecraft.client.gui.screen.Screen
addButton, addChild, children, filesDragged, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, renderBackground, renderBackground, renderBackgroundTexture, renderOrderedTooltip, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenError
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从类继承的方法 net.minecraft.client.gui.AbstractParentElement
getFocused, isDragging, setDragging, setFocused
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从类继承的方法 net.minecraft.client.gui.DrawableHelper
drawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, method_33284, method_35719, method_35720, setZOffset
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从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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从接口继承的方法 net.minecraft.client.gui.Element
mouseMoved
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从接口继承的方法 net.minecraft.client.gui.ParentElement
changeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseScrolled, setInitialFocus
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构造器详细资料
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AbstractInventoryScreen
public AbstractInventoryScreen(T handler, PlayerInventory inventory, Text title)
- Mappings:
Namespace Name Mixin selector official <init>Leac;<init>(Lbll;Lbje;Lon;)Vintermediary <init>Lnet/minecraft/class_465;<init>(Lnet/minecraft/class_1703;Lnet/minecraft/class_1661;Lnet/minecraft/class_2561;)Vnamed <init>Lnet/minecraft/client/gui/screen/ingame/HandledScreen;<init>(Lnet/minecraft/screen/ScreenHandler;Lnet/minecraft/entity/player/PlayerInventory;Lnet/minecraft/text/Text;)V
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方法详细资料
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init
protected void init()
Called when a screen should be initialized.This method is called when this screen is opened or resized.
- 覆盖:
init在类中HandledScreen<T extends ScreenHandler>- Mappings:
Namespace Name Mixin selector official bLdzg;b()Vintermediary method_25426Lnet/minecraft/class_437;method_25426()Vnamed initLnet/minecraft/client/gui/screen/Screen;init()V
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applyStatusEffectOffset
protected void applyStatusEffectOffset()
- Mappings:
Namespace Name Mixin selector official iLear;i()Vintermediary method_2476Lnet/minecraft/class_485;method_2476()Vnamed applyStatusEffectOffsetLnet/minecraft/client/gui/screen/ingame/AbstractInventoryScreen;applyStatusEffectOffset()V
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render
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)
- 指定者:
render在接口中Drawable- 覆盖:
render在类中HandledScreen<T extends ScreenHandler>- Mappings:
Namespace Name Mixin selector official aLdws;a(Ldpi;IIF)Vintermediary method_25394Lnet/minecraft/class_4068;method_25394(Lnet/minecraft/class_4587;IIF)Vnamed renderLnet/minecraft/client/gui/Drawable;render(Lnet/minecraft/client/util/math/MatrixStack;IIF)V
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drawStatusEffects
private void drawStatusEffects(MatrixStack matrices)
- Mappings:
Namespace Name Mixin selector official bLear;b(Ldpi;)Vintermediary method_2477Lnet/minecraft/class_485;method_2477(Lnet/minecraft/class_4587;)Vnamed drawStatusEffectsLnet/minecraft/client/gui/screen/ingame/AbstractInventoryScreen;drawStatusEffects(Lnet/minecraft/client/util/math/MatrixStack;)V
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drawStatusEffectBackgrounds
private void drawStatusEffectBackgrounds(MatrixStack matrices, int int2, int int3, Iterable<StatusEffectInstance> iterable)
- Mappings:
Namespace Name Mixin selector official aLear;a(Ldpi;IILjava/lang/Iterable;)Vintermediary method_18642Lnet/minecraft/class_485;method_18642(Lnet/minecraft/class_4587;IILjava/lang/Iterable;)Vnamed drawStatusEffectBackgroundsLnet/minecraft/client/gui/screen/ingame/AbstractInventoryScreen;drawStatusEffectBackgrounds(Lnet/minecraft/client/util/math/MatrixStack;IILjava/lang/Iterable;)V
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drawStatusEffectSprites
private void drawStatusEffectSprites(MatrixStack matrices, int int2, int int3, Iterable<StatusEffectInstance> iterable)
- Mappings:
Namespace Name Mixin selector official bLear;b(Ldpi;IILjava/lang/Iterable;)Vintermediary method_18643Lnet/minecraft/class_485;method_18643(Lnet/minecraft/class_4587;IILjava/lang/Iterable;)Vnamed drawStatusEffectSpritesLnet/minecraft/client/gui/screen/ingame/AbstractInventoryScreen;drawStatusEffectSprites(Lnet/minecraft/client/util/math/MatrixStack;IILjava/lang/Iterable;)V
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drawStatusEffectDescriptions
private void drawStatusEffectDescriptions(MatrixStack matrices, int int2, int int3, Iterable<StatusEffectInstance> iterable)
- Mappings:
Namespace Name Mixin selector official cLear;c(Ldpi;IILjava/lang/Iterable;)Vintermediary method_18644Lnet/minecraft/class_485;method_18644(Lnet/minecraft/class_4587;IILjava/lang/Iterable;)Vnamed drawStatusEffectDescriptionsLnet/minecraft/client/gui/screen/ingame/AbstractInventoryScreen;drawStatusEffectDescriptions(Lnet/minecraft/client/util/math/MatrixStack;IILjava/lang/Iterable;)V
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