类的使用
net.minecraft.client.gl.Framebuffer
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使用Framebuffer的程序包 程序包 说明 net.minecraft.client net.minecraft.client.gl net.minecraft.client.render net.minecraft.client.util -
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net.minecraft.client中Framebuffer的使用
声明为Framebuffer的net.minecraft.client中的字段 修饰符和类型 字段 说明 private FramebufferMinecraftClient. framebuffer返回Framebuffer的net.minecraft.client中的方法 修饰符和类型 方法 说明 FramebufferMinecraftClient. getFramebuffer() -
net.minecraft.client.gl中Framebuffer的使用
声明为Framebuffer的net.minecraft.client.gl中的字段 修饰符和类型 字段 说明 FramebufferPostProcessShader. inputprivate FramebufferShaderEffect. mainTargetFramebufferPostProcessShader. output类型参数类型为Framebuffer的net.minecraft.client.gl中的字段 修饰符和类型 字段 说明 private List<Framebuffer>ShaderEffect. defaultSizedTargetsprivate Map<String,Framebuffer>ShaderEffect. targetsByName返回Framebuffer的net.minecraft.client.gl中的方法 修饰符和类型 方法 说明 FramebufferShaderEffect. getSecondaryTarget(String name)private FramebufferShaderEffect. getTarget(String name)参数类型为Framebuffer的net.minecraft.client.gl中的方法 修饰符和类型 方法 说明 PostProcessShaderShaderEffect. addPass(String programName, Framebuffer source, Framebuffer dest)voidFramebuffer. copyDepthFrom(Framebuffer framebuffer)参数类型为Framebuffer的net.minecraft.client.gl中的构造器 构造器 说明 PostProcessShader(ResourceManager resourceManager, String programName, Framebuffer input, Framebuffer output)ShaderEffect(TextureManager textureManager, ResourceManager resourceManager, Framebuffer framebuffer, Identifier location) -
net.minecraft.client.render中Framebuffer的使用
声明为Framebuffer的net.minecraft.client.render中的字段 修饰符和类型 字段 说明 private @Nullable FramebufferWorldRenderer. cloudsFramebufferprivate @Nullable FramebufferWorldRenderer. entityFramebufferprivate @Nullable FramebufferWorldRenderer. entityOutlinesFramebufferprivate @Nullable FramebufferWorldRenderer. particlesFramebufferprivate @Nullable FramebufferWorldRenderer. translucentFramebufferprivate @Nullable FramebufferWorldRenderer. weatherFramebuffer返回Framebuffer的net.minecraft.client.render中的方法 修饰符和类型 方法 说明 @Nullable FramebufferWorldRenderer. getCloudsFramebuffer()@Nullable FramebufferWorldRenderer. getEntityFramebuffer()@Nullable FramebufferWorldRenderer. getEntityOutlinesFramebuffer()@Nullable FramebufferWorldRenderer. getParticlesFramebuffer()@Nullable FramebufferWorldRenderer. getTranslucentFramebuffer()@Nullable FramebufferWorldRenderer. getWeatherFramebuffer() -
net.minecraft.client.util中Framebuffer的使用
参数类型为Framebuffer的net.minecraft.client.util中的方法 修饰符和类型 方法 说明 static voidScreenshotUtils. saveScreenshot(File gameDirectory, int framebufferWidth, int framebufferHeight, Framebuffer framebuffer, Consumer<Text> messageReceiver)static voidScreenshotUtils. saveScreenshot(File gameDirectory, @Nullable String fileName, int framebufferWidth, int framebufferHeight, Framebuffer framebuffer, Consumer<Text> messageReceiver)private static voidScreenshotUtils. saveScreenshotInner(File gameDirectory, @Nullable String fileName, int framebufferWidth, int framebufferHeight, Framebuffer framebuffer, Consumer<Text> messageReceiver)static NativeImageScreenshotUtils. takeScreenshot(int width, int height, Framebuffer framebuffer)
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