类 WallPlayerSkullBlock
- java.lang.Object
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- net.minecraft.block.AbstractBlock
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- net.minecraft.block.Block
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- net.minecraft.block.BlockWithEntity
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- net.minecraft.block.AbstractSkullBlock
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- net.minecraft.block.WallSkullBlock
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- net.minecraft.block.WallPlayerSkullBlock
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- 所有已实现的接口:
BlockEntityProvider,ItemConvertible,Vanishable,Wearable
public class WallPlayerSkullBlock extends WallSkullBlock
- Mappings:
Namespace Name official cdointermediary net/minecraft/class_2433named net/minecraft/block/WallPlayerSkullBlock
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嵌套类概要
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从类继承的嵌套类/接口 net.minecraft.block.Block
Block.NeighborGroup
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从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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字段概要
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从类继承的字段 net.minecraft.block.WallSkullBlock
FACING
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从类继承的字段 net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, LOGGER, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, SKIP_LIGHTING_UPDATES, STATE_IDS, stateManager
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从类继承的字段 net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier
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构造器概要
构造器 限定符 构造器 说明 protectedWallPlayerSkullBlock(AbstractBlock.Settings settings)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 List<ItemStack>getDroppedStacks(BlockState state, LootContext.Builder builder)voidonPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)-
从类继承的方法 net.minecraft.block.WallSkullBlock
appendProperties, getOutlineShape, getPlacementState, getTranslationKey, mirror, rotate
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从类继承的方法 net.minecraft.block.AbstractSkullBlock
canPathfindThrough, createBlockEntity, getSkullType, getTicker
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从类继承的方法 net.minecraft.block.BlockWithEntity
checkType, createScreenHandlerFactory, getRenderType, onSyncedBlockEvent
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从类继承的方法 net.minecraft.block.Block
addStacksForDisplay, afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
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从类继承的方法 net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getFluidState, getLootTableId, getMaxModelOffset, getOffsetType, getOpacity, getPistonBehavior, getRaycastShape, getRenderingSeed, getSidesShape, getStateForNeighborUpdate, getStrongRedstonePower, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isSideInvisible, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onUse, prepare, randomTick, scheduledTick
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从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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从接口继承的方法 net.minecraft.block.BlockEntityProvider
getGameEventListener
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构造器详细资料
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WallPlayerSkullBlock
protected WallPlayerSkullBlock(AbstractBlock.Settings settings)
- Mappings:
Namespace Name Mixin selector official <init>Lcjq;<init>(Lcjq$c;)Vintermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vnamed <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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方法详细资料
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onPlaced
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable @Nullable LivingEntity placer, ItemStack itemStack)
- 覆盖:
onPlaced在类中Block- Mappings:
Namespace Name Mixin selector official aLbyq;a(Lbvr;Lgb;Lcjr;Lasy;Lbpr;)Vintermediary method_9567Lnet/minecraft/class_2248;method_9567(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_1309;Lnet/minecraft/class_1799;)Vnamed onPlacedLnet/minecraft/block/Block;onPlaced(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/entity/LivingEntity;Lnet/minecraft/item/ItemStack;)V
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getDroppedStacks
public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder)
- 覆盖:
getDroppedStacks在类中AbstractBlock- Mappings:
Namespace Name Mixin selector official aLcjq;a(Lcjr;Ldhp$a;)Ljava/util/List;intermediary method_9560Lnet/minecraft/class_4970;method_9560(Lnet/minecraft/class_2680;Lnet/minecraft/class_47$class_48;)Ljava/util/List;named getDroppedStacksLnet/minecraft/block/AbstractBlock;getDroppedStacks(Lnet/minecraft/block/BlockState;Lnet/minecraft/loot/context/LootContext$Builder;)Ljava/util/List;
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