类 RepeaterBlock
- java.lang.Object
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- net.minecraft.block.AbstractBlock
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- net.minecraft.block.Block
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- net.minecraft.block.HorizontalFacingBlock
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- net.minecraft.block.AbstractRedstoneGateBlock
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- net.minecraft.block.RepeaterBlock
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- 所有已实现的接口:
ItemConvertible
public class RepeaterBlock extends AbstractRedstoneGateBlock
- Mappings:
Namespace Name official ceeintermediary net/minecraft/class_2462named net/minecraft/block/RepeaterBlock
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嵌套类概要
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从类继承的嵌套类/接口 net.minecraft.block.Block
Block.NeighborGroup
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从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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字段概要
字段 修饰符和类型 字段 说明 static IntPropertyDELAYstatic BooleanPropertyLOCKED-
从类继承的字段 net.minecraft.block.AbstractRedstoneGateBlock
POWERED, SHAPE
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从类继承的字段 net.minecraft.block.HorizontalFacingBlock
FACING
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从类继承的字段 net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, LOGGER, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, SKIP_LIGHTING_UPDATES, STATE_IDS, stateManager
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从类继承的字段 net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier
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构造器概要
构造器 限定符 构造器 说明 protectedRepeaterBlock(AbstractBlock.Settings settings)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 protected voidappendProperties(StateManager.Builder<Block,BlockState> builder)BlockStategetPlacementState(ItemPlacementContext ctx)BlockStategetStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.protected intgetUpdateDelayInternal(BlockState state)booleanisLocked(WorldView world, BlockPos pos, BlockState state)protected booleanisValidInput(BlockState state)ActionResultonUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.voidrandomDisplayTick(BlockState state, World world, BlockPos pos, Random random)-
从类继承的方法 net.minecraft.block.AbstractRedstoneGateBlock
canPlaceAt, emitsRedstonePower, getInputLevel, getMaxInputLevelSides, getOutlineShape, getOutputLevel, getPower, getStrongRedstonePower, getWeakRedstonePower, hasPower, isRedstoneGate, isTargetNotAligned, neighborUpdate, onBlockAdded, onPlaced, onStateReplaced, scheduledTick, updatePowered, updateTarget
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从类继承的方法 net.minecraft.block.HorizontalFacingBlock
mirror, rotate
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从类继承的方法 net.minecraft.block.Block
addStacksForDisplay, afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
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从类继承的方法 net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canReplace, createScreenHandlerFactory, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getLootTableId, getMaxModelOffset, getOffsetType, getOpacity, getPistonBehavior, getRaycastShape, getRenderingSeed, getRenderType, getSidesShape, hasComparatorOutput, hasSidedTransparency, isSideInvisible, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onSyncedBlockEvent, prepare, randomTick
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字段详细资料
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LOCKED
public static final BooleanProperty LOCKED
- Mappings:
Namespace Name Mixin selector official aLcee;a:Lcki;intermediary field_11452Lnet/minecraft/class_2462;field_11452:Lnet/minecraft/class_2746;named LOCKEDLnet/minecraft/block/RepeaterBlock;LOCKED:Lnet/minecraft/state/property/BooleanProperty;
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DELAY
public static final IntProperty DELAY
- Mappings:
Namespace Name Mixin selector official dLcee;d:Lckr;intermediary field_11451Lnet/minecraft/class_2462;field_11451:Lnet/minecraft/class_2758;named DELAYLnet/minecraft/block/RepeaterBlock;DELAY:Lnet/minecraft/state/property/IntProperty;
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构造器详细资料
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RepeaterBlock
protected RepeaterBlock(AbstractBlock.Settings settings)
- Mappings:
Namespace Name Mixin selector official <init>Lcjq;<init>(Lcjq$c;)Vintermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vnamed <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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方法详细资料
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onUse
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player. This, by default, is bound to using the right mouse button.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
world.isClient().If the action result is successful on a logical client, then the action will be sent to the logical server for processing.
- 覆盖:
onUse在类中AbstractBlock- 返回:
- an action result that specifies if using the block was successful.
- Mappings:
Namespace Name Mixin selector official aLcjq;a(Lcjr;Lbvr;Lgb;Lbjf;Larf;Ldlw;)Larg;intermediary method_9534Lnet/minecraft/class_4970;method_9534(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_3965;)Lnet/minecraft/class_1269;named onUseLnet/minecraft/block/AbstractBlock;onUse(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;
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getUpdateDelayInternal
protected int getUpdateDelayInternal(BlockState state)
- 指定者:
getUpdateDelayInternal在类中AbstractRedstoneGateBlock- Mappings:
Namespace Name Mixin selector official gLcai;g(Lcjr;)Iintermediary method_9992Lnet/minecraft/class_2312;method_9992(Lnet/minecraft/class_2680;)Inamed getUpdateDelayInternalLnet/minecraft/block/AbstractRedstoneGateBlock;getUpdateDelayInternal(Lnet/minecraft/block/BlockState;)I
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getPlacementState
public BlockState getPlacementState(ItemPlacementContext ctx)
- 覆盖:
getPlacementState在类中AbstractRedstoneGateBlock- Mappings:
Namespace Name Mixin selector official aLbyq;a(Lbrr;)Lcjr;intermediary method_9605Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;named getPlacementStateLnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
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getStateForNeighborUpdate
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)
Gets the possibly updated block state of this block when a neighboring block is updated.- 覆盖:
getStateForNeighborUpdate在类中AbstractBlock- 参数:
state- the state of this blockdirection- the direction from this block to the neighborneighborState- the state of the updated neighbor blockworld- the worldpos- the position of this blockneighborPos- the position of the neighbor block- 返回:
- the new state of this block
- Mappings:
Namespace Name Mixin selector official aLcjq;a(Lcjr;Lgg;Lcjr;Lbvs;Lgb;Lgb;)Lcjr;intermediary method_9559Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;named getStateForNeighborUpdateLnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
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isLocked
public boolean isLocked(WorldView world, BlockPos pos, BlockState state)
- 覆盖:
isLocked在类中AbstractRedstoneGateBlock- Mappings:
Namespace Name Mixin selector official aLcai;a(Lbvu;Lgb;Lcjr;)Zintermediary method_9996Lnet/minecraft/class_2312;method_9996(Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Znamed isLockedLnet/minecraft/block/AbstractRedstoneGateBlock;isLocked(Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Z
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isValidInput
protected boolean isValidInput(BlockState state)
- 覆盖:
isValidInput在类中AbstractRedstoneGateBlock- Mappings:
Namespace Name Mixin selector official hLcai;h(Lcjr;)Zintermediary method_9989Lnet/minecraft/class_2312;method_9989(Lnet/minecraft/class_2680;)Znamed isValidInputLnet/minecraft/block/AbstractRedstoneGateBlock;isValidInput(Lnet/minecraft/block/BlockState;)Z
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randomDisplayTick
public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
- 覆盖:
randomDisplayTick在类中Block- Mappings:
Namespace Name Mixin selector official aLbyq;a(Lcjr;Lbvr;Lgb;Ljava/util/Random;)Vintermediary method_9496Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Ljava/util/Random;)Vnamed randomDisplayTickLnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)V
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appendProperties
protected void appendProperties(StateManager.Builder<Block,BlockState> builder)
- 覆盖:
appendProperties在类中Block- Mappings:
Namespace Name Mixin selector official aLbyq;a(Lcjs$a;)Vintermediary method_9515Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)Vnamed appendPropertiesLnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
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