类 HorizontalFacingBlock
- java.lang.Object
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- net.minecraft.block.AbstractBlock
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- net.minecraft.block.Block
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- net.minecraft.block.HorizontalFacingBlock
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- 所有已实现的接口:
ItemConvertible
- 直接已知子类:
AbstractRedstoneGateBlock,BedBlock,BigDripleafBlock,BigDripleafStemBlock,CarvedPumpkinBlock,CocoaBlock,FenceGateBlock,GlazedTerracottaBlock,LoomBlock,TrapdoorBlock,WallMountedBlock
public abstract class HorizontalFacingBlock extends Block
- Mappings:
Namespace Name official ccaintermediary net/minecraft/class_2383named net/minecraft/block/HorizontalFacingBlock
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嵌套类概要
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从类继承的嵌套类/接口 net.minecraft.block.Block
Block.NeighborGroup
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从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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字段概要
字段 修饰符和类型 字段 说明 static DirectionPropertyFACING-
从类继承的字段 net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, LOGGER, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, SKIP_LIGHTING_UPDATES, STATE_IDS, stateManager
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从类继承的字段 net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier
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构造器概要
构造器 限定符 构造器 说明 protectedHorizontalFacingBlock(AbstractBlock.Settings settings)
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方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 BlockStatemirror(BlockState state, BlockMirror mirror)BlockStaterotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.-
从类继承的方法 net.minecraft.block.Block
addStacksForDisplay, afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
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从类继承的方法 net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getLootTableId, getMaxModelOffset, getOffsetType, getOpacity, getOutlineShape, getPistonBehavior, getRaycastShape, getRenderingSeed, getRenderType, getSidesShape, getStateForNeighborUpdate, getStrongRedstonePower, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isSideInvisible, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, scheduledTick
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字段详细资料
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FACING
public static final DirectionProperty FACING
- Mappings:
Namespace Name Mixin selector official aELcca;aE:Lckl;intermediary field_11177Lnet/minecraft/class_2383;field_11177:Lnet/minecraft/class_2753;named FACINGLnet/minecraft/block/HorizontalFacingBlock;FACING:Lnet/minecraft/state/property/DirectionProperty;
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构造器详细资料
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HorizontalFacingBlock
protected HorizontalFacingBlock(AbstractBlock.Settings settings)
- Mappings:
Namespace Name Mixin selector official <init>Lcjq;<init>(Lcjq$c;)Vintermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vnamed <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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方法详细资料
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rotate
public BlockState rotate(BlockState state, BlockRotation rotation)
Applies a block rotation to a block state.By default, this returns the provided block state.
- 覆盖:
rotate在类中AbstractBlock- 返回:
- the rotated block state
- Mappings:
Namespace Name Mixin selector official aLcjq;a(Lcjr;Lcek;)Lcjr;intermediary method_9598Lnet/minecraft/class_4970;method_9598(Lnet/minecraft/class_2680;Lnet/minecraft/class_2470;)Lnet/minecraft/class_2680;named rotateLnet/minecraft/block/AbstractBlock;rotate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/BlockRotation;)Lnet/minecraft/block/BlockState;
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mirror
public BlockState mirror(BlockState state, BlockMirror mirror)
- 覆盖:
mirror在类中AbstractBlock- Mappings:
Namespace Name Mixin selector official aLcjq;a(Lcjr;Lccy;)Lcjr;intermediary method_9569Lnet/minecraft/class_4970;method_9569(Lnet/minecraft/class_2680;Lnet/minecraft/class_2415;)Lnet/minecraft/class_2680;named mirrorLnet/minecraft/block/AbstractBlock;mirror(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/BlockMirror;)Lnet/minecraft/block/BlockState;
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