类 GlassBlock
- java.lang.Object
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- net.minecraft.block.AbstractBlock
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- net.minecraft.block.Block
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- net.minecraft.block.TransparentBlock
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- net.minecraft.block.AbstractGlassBlock
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- net.minecraft.block.GlassBlock
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- 所有已实现的接口:
ItemConvertible
public class GlassBlock extends AbstractGlassBlock
- Mappings:
Namespace Name official cbmintermediary net/minecraft/class_2368named net/minecraft/block/GlassBlock
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嵌套类概要
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从类继承的嵌套类/接口 net.minecraft.block.Block
Block.NeighborGroup
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从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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字段概要
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从类继承的字段 net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, LOGGER, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, SKIP_LIGHTING_UPDATES, STATE_IDS, stateManager
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从类继承的字段 net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier
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构造器概要
构造器 构造器 说明 GlassBlock(AbstractBlock.Settings settings)
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方法概要
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从类继承的方法 net.minecraft.block.AbstractGlassBlock
getAmbientOcclusionLightLevel, getCameraCollisionShape, isTranslucent
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从类继承的方法 net.minecraft.block.TransparentBlock
isSideInvisible
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从类继承的方法 net.minecraft.block.Block
addStacksForDisplay, afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
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从类继承的方法 net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createScreenHandlerFactory, emitsRedstonePower, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getLootTableId, getMaxModelOffset, getOffsetType, getOpacity, getOutlineShape, getPistonBehavior, getRaycastShape, getRenderingSeed, getRenderType, getSidesShape, getStateForNeighborUpdate, getStrongRedstonePower, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, rotate, scheduledTick
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构造器详细资料
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GlassBlock
public GlassBlock(AbstractBlock.Settings settings)
- Mappings:
Namespace Name Mixin selector official <init>Lcjq;<init>(Lcjq$c;)Vintermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vnamed <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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