类 DaylightDetectorBlock
- java.lang.Object
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- net.minecraft.block.AbstractBlock
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- net.minecraft.block.Block
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- net.minecraft.block.BlockWithEntity
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- net.minecraft.block.DaylightDetectorBlock
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- 所有已实现的接口:
BlockEntityProvider,ItemConvertible
public class DaylightDetectorBlock extends BlockWithEntity
- Mappings:
Namespace Name official cafintermediary net/minecraft/class_2309named net/minecraft/block/DaylightDetectorBlock
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嵌套类概要
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从类继承的嵌套类/接口 net.minecraft.block.Block
Block.NeighborGroup
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从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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字段概要
字段 修饰符和类型 字段 说明 static BooleanPropertyINVERTEDstatic IntPropertyPOWERprotected static VoxelShapeSHAPE-
从类继承的字段 net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, LOGGER, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, SKIP_LIGHTING_UPDATES, STATE_IDS, stateManager
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从类继承的字段 net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier
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构造器概要
构造器 构造器 说明 DaylightDetectorBlock(AbstractBlock.Settings settings)
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方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 protected voidappendProperties(StateManager.Builder<Block,BlockState> builder)BlockEntitycreateBlockEntity(BlockPos pos, BlockState state)booleanemitsRedstonePower(BlockState state)VoxelShapegetOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BlockRenderTypegetRenderType(BlockState state)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>getTicker(World world, BlockState state, BlockEntityType<T> type)intgetWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)booleanhasSidedTransparency(BlockState state)ActionResultonUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.private static voidtick(World world, BlockPos pos, BlockState state, DaylightDetectorBlockEntity blockEntity)private static voidupdateState(BlockState state, World world, BlockPos pos)-
从类继承的方法 net.minecraft.block.BlockWithEntity
checkType, createScreenHandlerFactory, onSyncedBlockEvent
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从类继承的方法 net.minecraft.block.Block
addStacksForDisplay, afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
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从类继承的方法 net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getLootTableId, getMaxModelOffset, getOffsetType, getOpacity, getPistonBehavior, getRaycastShape, getRenderingSeed, getSidesShape, getStateForNeighborUpdate, getStrongRedstonePower, hasComparatorOutput, isSideInvisible, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, prepare, randomTick, rotate, scheduledTick
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从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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从接口继承的方法 net.minecraft.block.BlockEntityProvider
getGameEventListener
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字段详细资料
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POWER
public static final IntProperty POWER
- Mappings:
Namespace Name Mixin selector official aLcaf;a:Lckr;intermediary field_10897Lnet/minecraft/class_2309;field_10897:Lnet/minecraft/class_2758;named POWERLnet/minecraft/block/DaylightDetectorBlock;POWER:Lnet/minecraft/state/property/IntProperty;
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INVERTED
public static final BooleanProperty INVERTED
- Mappings:
Namespace Name Mixin selector official bLcaf;b:Lcki;intermediary field_10899Lnet/minecraft/class_2309;field_10899:Lnet/minecraft/class_2746;named INVERTEDLnet/minecraft/block/DaylightDetectorBlock;INVERTED:Lnet/minecraft/state/property/BooleanProperty;
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SHAPE
protected static final VoxelShape SHAPE
- Mappings:
Namespace Name Mixin selector official cLcaf;c:Ldmt;intermediary field_10898Lnet/minecraft/class_2309;field_10898:Lnet/minecraft/class_265;named SHAPELnet/minecraft/block/DaylightDetectorBlock;SHAPE:Lnet/minecraft/util/shape/VoxelShape;
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构造器详细资料
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DaylightDetectorBlock
public DaylightDetectorBlock(AbstractBlock.Settings settings)
- Mappings:
Namespace Name Mixin selector official <init>Lcjq;<init>(Lcjq$c;)Vintermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vnamed <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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方法详细资料
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getOutlineShape
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
- 覆盖:
getOutlineShape在类中AbstractBlock- Mappings:
Namespace Name Mixin selector official aLcjq;a(Lcjr;Lbuv;Lgb;Ldmf;)Ldmt;intermediary method_9530Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;named getOutlineShapeLnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
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hasSidedTransparency
public boolean hasSidedTransparency(BlockState state)
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hasSidedTransparency在类中AbstractBlock- Mappings:
Namespace Name Mixin selector official f_Lcjq;f_(Lcjr;)Zintermediary method_9526Lnet/minecraft/class_4970;method_9526(Lnet/minecraft/class_2680;)Znamed hasSidedTransparencyLnet/minecraft/block/AbstractBlock;hasSidedTransparency(Lnet/minecraft/block/BlockState;)Z
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getWeakRedstonePower
public int getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)
- 覆盖:
getWeakRedstonePower在类中AbstractBlock- Mappings:
Namespace Name Mixin selector official aLcjq;a(Lcjr;Lbuv;Lgb;Lgg;)Iintermediary method_9524Lnet/minecraft/class_4970;method_9524(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)Inamed getWeakRedstonePowerLnet/minecraft/block/AbstractBlock;getWeakRedstonePower(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)I
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updateState
private static void updateState(BlockState state, World world, BlockPos pos)
- Mappings:
Namespace Name Mixin selector official dLcaf;d(Lcjr;Lbvr;Lgb;)Vintermediary method_9983Lnet/minecraft/class_2309;method_9983(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)Vnamed updateStateLnet/minecraft/block/DaylightDetectorBlock;updateState(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)V
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onUse
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
Called when this block is used by a player. This, by default, is bound to using the right mouse button.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
world.isClient().If the action result is successful on a logical client, then the action will be sent to the logical server for processing.
- 覆盖:
onUse在类中AbstractBlock- 返回:
- an action result that specifies if using the block was successful.
- Mappings:
Namespace Name Mixin selector official aLcjq;a(Lcjr;Lbvr;Lgb;Lbjf;Larf;Ldlw;)Larg;intermediary method_9534Lnet/minecraft/class_4970;method_9534(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_3965;)Lnet/minecraft/class_1269;named onUseLnet/minecraft/block/AbstractBlock;onUse(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;
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getRenderType
public BlockRenderType getRenderType(BlockState state)
- 覆盖:
getRenderType在类中BlockWithEntity- Mappings:
Namespace Name Mixin selector official b_Lcjq;b_(Lcjr;)Lced;intermediary method_9604Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;named getRenderTypeLnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;
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emitsRedstonePower
public boolean emitsRedstonePower(BlockState state)
- 覆盖:
emitsRedstonePower在类中AbstractBlock- Mappings:
Namespace Name Mixin selector official e_Lcjq;e_(Lcjr;)Zintermediary method_9506Lnet/minecraft/class_4970;method_9506(Lnet/minecraft/class_2680;)Znamed emitsRedstonePowerLnet/minecraft/block/AbstractBlock;emitsRedstonePower(Lnet/minecraft/block/BlockState;)Z
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createBlockEntity
public BlockEntity createBlockEntity(BlockPos pos, BlockState state)
- Mappings:
Namespace Name Mixin selector official aLcax;a(Lgb;Lcjr;)Lchp;intermediary method_10123Lnet/minecraft/class_2343;method_10123(Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_2586;named createBlockEntityLnet/minecraft/block/BlockEntityProvider;createBlockEntity(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/entity/BlockEntity;
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getTicker
@Nullable public <T extends BlockEntity> @Nullable BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type)
- Mappings:
Namespace Name Mixin selector official aLcax;a(Lbvr;Lcjr;Lchr;)Lchq;intermediary method_31645Lnet/minecraft/class_2343;method_31645(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_2591;)Lnet/minecraft/class_5558;named getTickerLnet/minecraft/block/BlockEntityProvider;getTicker(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/entity/BlockEntityType;)Lnet/minecraft/block/entity/BlockEntityTicker;
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tick
private static void tick(World world, BlockPos pos, BlockState state, DaylightDetectorBlockEntity blockEntity)
- Mappings:
Namespace Name Mixin selector official aLcaf;a(Lbvr;Lgb;Lcjr;Lcia;)Vintermediary method_31642Lnet/minecraft/class_2309;method_31642(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_2603;)Vnamed tickLnet/minecraft/block/DaylightDetectorBlock;tick(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/entity/DaylightDetectorBlockEntity;)V
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appendProperties
protected void appendProperties(StateManager.Builder<Block,BlockState> builder)
- 覆盖:
appendProperties在类中Block- Mappings:
Namespace Name Mixin selector official aLbyq;a(Lcjs$a;)Vintermediary method_9515Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)Vnamed appendPropertiesLnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
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