类 GlStateManager


  • @Environment(CLIENT)
    public class GlStateManager
    extends Object
    Mappings:
    Namespace Name
    official com/mojang/blaze3d/platform/GlStateManager
    intermediary com/mojang/blaze3d/platform/GlStateManager
    named com/mojang/blaze3d/platform/GlStateManager
    • 字段详细资料

      • TEXTURE_COUNT

        public static final int TEXTURE_COUNT
        另请参阅:
        常量字段值
        Mappings:
        Namespace Name Mixin selector
        official TEXTURE_COUNT Lcom/mojang/blaze3d/platform/GlStateManager;TEXTURE_COUNT:I
        intermediary TEXTURE_COUNT Lcom/mojang/blaze3d/platform/GlStateManager;TEXTURE_COUNT:I
        named TEXTURE_COUNT Lcom/mojang/blaze3d/platform/GlStateManager;TEXTURE_COUNT:I
      • BLEND

        private static final GlStateManager.BlendFuncState BLEND
        Mappings:
        Namespace Name Mixin selector
        official BLEND Lcom/mojang/blaze3d/platform/GlStateManager;BLEND:Lcom/mojang/blaze3d/platform/GlStateManager$a;
        intermediary BLEND Lcom/mojang/blaze3d/platform/GlStateManager;BLEND:Lcom/mojang/blaze3d/platform/GlStateManager$class_1017;
        named BLEND Lcom/mojang/blaze3d/platform/GlStateManager;BLEND:Lcom/mojang/blaze3d/platform/GlStateManager$BlendFuncState;
      • DEPTH

        private static final GlStateManager.DepthTestState DEPTH
        Mappings:
        Namespace Name Mixin selector
        official DEPTH Lcom/mojang/blaze3d/platform/GlStateManager;DEPTH:Lcom/mojang/blaze3d/platform/GlStateManager$f;
        intermediary DEPTH Lcom/mojang/blaze3d/platform/GlStateManager;DEPTH:Lcom/mojang/blaze3d/platform/GlStateManager$class_1026;
        named DEPTH Lcom/mojang/blaze3d/platform/GlStateManager;DEPTH:Lcom/mojang/blaze3d/platform/GlStateManager$DepthTestState;
      • CULL

        private static final GlStateManager.CullFaceState CULL
        Mappings:
        Namespace Name Mixin selector
        official CULL Lcom/mojang/blaze3d/platform/GlStateManager;CULL:Lcom/mojang/blaze3d/platform/GlStateManager$e;
        intermediary CULL Lcom/mojang/blaze3d/platform/GlStateManager;CULL:Lcom/mojang/blaze3d/platform/GlStateManager$class_1025;
        named CULL Lcom/mojang/blaze3d/platform/GlStateManager;CULL:Lcom/mojang/blaze3d/platform/GlStateManager$CullFaceState;
      • POLY_OFFSET

        private static final GlStateManager.PolygonOffsetState POLY_OFFSET
        Mappings:
        Namespace Name Mixin selector
        official POLY_OFFSET Lcom/mojang/blaze3d/platform/GlStateManager;POLY_OFFSET:Lcom/mojang/blaze3d/platform/GlStateManager$h;
        intermediary POLY_OFFSET Lcom/mojang/blaze3d/platform/GlStateManager;POLY_OFFSET:Lcom/mojang/blaze3d/platform/GlStateManager$class_1031;
        named POLY_OFFSET Lcom/mojang/blaze3d/platform/GlStateManager;POLY_OFFSET:Lcom/mojang/blaze3d/platform/GlStateManager$PolygonOffsetState;
      • COLOR_LOGIC

        private static final GlStateManager.LogicOpState COLOR_LOGIC
        Mappings:
        Namespace Name Mixin selector
        official COLOR_LOGIC Lcom/mojang/blaze3d/platform/GlStateManager;COLOR_LOGIC:Lcom/mojang/blaze3d/platform/GlStateManager$c;
        intermediary COLOR_LOGIC Lcom/mojang/blaze3d/platform/GlStateManager;COLOR_LOGIC:Lcom/mojang/blaze3d/platform/GlStateManager$class_1021;
        named COLOR_LOGIC Lcom/mojang/blaze3d/platform/GlStateManager;COLOR_LOGIC:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOpState;
      • STENCIL

        private static final GlStateManager.StencilState STENCIL
        Mappings:
        Namespace Name Mixin selector
        official STENCIL Lcom/mojang/blaze3d/platform/GlStateManager;STENCIL:Lcom/mojang/blaze3d/platform/GlStateManager$k;
        intermediary STENCIL Lcom/mojang/blaze3d/platform/GlStateManager;STENCIL:Lcom/mojang/blaze3d/platform/GlStateManager$class_1035;
        named STENCIL Lcom/mojang/blaze3d/platform/GlStateManager;STENCIL:Lcom/mojang/blaze3d/platform/GlStateManager$StencilState;
      • SCISSOR

        private static final GlStateManager.ScissorTestState SCISSOR
        Mappings:
        Namespace Name Mixin selector
        official SCISSOR Lcom/mojang/blaze3d/platform/GlStateManager;SCISSOR:Lcom/mojang/blaze3d/platform/GlStateManager$i;
        intermediary SCISSOR Lcom/mojang/blaze3d/platform/GlStateManager;SCISSOR:Lcom/mojang/blaze3d/platform/GlStateManager$class_5518;
        named SCISSOR Lcom/mojang/blaze3d/platform/GlStateManager;SCISSOR:Lcom/mojang/blaze3d/platform/GlStateManager$ScissorTestState;
      • activeTexture

        private static int activeTexture
        Mappings:
        Namespace Name Mixin selector
        official activeTexture Lcom/mojang/blaze3d/platform/GlStateManager;activeTexture:I
        intermediary activeTexture Lcom/mojang/blaze3d/platform/GlStateManager;activeTexture:I
        named activeTexture Lcom/mojang/blaze3d/platform/GlStateManager;activeTexture:I
      • TEXTURES

        private static final GlStateManager.Texture2DState[] TEXTURES
        Mappings:
        Namespace Name Mixin selector
        official TEXTURES Lcom/mojang/blaze3d/platform/GlStateManager;TEXTURES:[Lcom/mojang/blaze3d/platform/GlStateManager$l;
        intermediary TEXTURES Lcom/mojang/blaze3d/platform/GlStateManager;TEXTURES:[Lcom/mojang/blaze3d/platform/GlStateManager$class_1039;
        named TEXTURES Lcom/mojang/blaze3d/platform/GlStateManager;TEXTURES:[Lcom/mojang/blaze3d/platform/GlStateManager$Texture2DState;
      • COLOR_MASK

        private static final GlStateManager.ColorMask COLOR_MASK
        Mappings:
        Namespace Name Mixin selector
        official COLOR_MASK Lcom/mojang/blaze3d/platform/GlStateManager;COLOR_MASK:Lcom/mojang/blaze3d/platform/GlStateManager$d;
        intermediary COLOR_MASK Lcom/mojang/blaze3d/platform/GlStateManager;COLOR_MASK:Lcom/mojang/blaze3d/platform/GlStateManager$class_1022;
        named COLOR_MASK Lcom/mojang/blaze3d/platform/GlStateManager;COLOR_MASK:Lcom/mojang/blaze3d/platform/GlStateManager$ColorMask;
    • 构造器详细资料

      • GlStateManager

        public GlStateManager()
    • 方法详细资料

      • _disableScissorTest

        public static void _disableScissorTest()
        Mappings:
        Namespace Name Mixin selector
        official _disableScissorTest Lcom/mojang/blaze3d/platform/GlStateManager;_disableScissorTest()V
        intermediary _disableScissorTest Lcom/mojang/blaze3d/platform/GlStateManager;_disableScissorTest()V
        named _disableScissorTest Lcom/mojang/blaze3d/platform/GlStateManager;_disableScissorTest()V
      • _enableScissorTest

        public static void _enableScissorTest()
        Mappings:
        Namespace Name Mixin selector
        official _enableScissorTest Lcom/mojang/blaze3d/platform/GlStateManager;_enableScissorTest()V
        intermediary _enableScissorTest Lcom/mojang/blaze3d/platform/GlStateManager;_enableScissorTest()V
        named _enableScissorTest Lcom/mojang/blaze3d/platform/GlStateManager;_enableScissorTest()V
      • _scissorBox

        public static void _scissorBox​(int x,
                                       int y,
                                       int width,
                                       int height)
        Mappings:
        Namespace Name Mixin selector
        official _scissorBox Lcom/mojang/blaze3d/platform/GlStateManager;_scissorBox(IIII)V
        intermediary _scissorBox Lcom/mojang/blaze3d/platform/GlStateManager;_scissorBox(IIII)V
        named _scissorBox Lcom/mojang/blaze3d/platform/GlStateManager;_scissorBox(IIII)V
      • _disableDepthTest

        public static void _disableDepthTest()
        Mappings:
        Namespace Name Mixin selector
        official _disableDepthTest Lcom/mojang/blaze3d/platform/GlStateManager;_disableDepthTest()V
        intermediary _disableDepthTest Lcom/mojang/blaze3d/platform/GlStateManager;_disableDepthTest()V
        named _disableDepthTest Lcom/mojang/blaze3d/platform/GlStateManager;_disableDepthTest()V
      • _enableDepthTest

        public static void _enableDepthTest()
        Mappings:
        Namespace Name Mixin selector
        official _enableDepthTest Lcom/mojang/blaze3d/platform/GlStateManager;_enableDepthTest()V
        intermediary _enableDepthTest Lcom/mojang/blaze3d/platform/GlStateManager;_enableDepthTest()V
        named _enableDepthTest Lcom/mojang/blaze3d/platform/GlStateManager;_enableDepthTest()V
      • _depthFunc

        public static void _depthFunc​(int func)
        Mappings:
        Namespace Name Mixin selector
        official _depthFunc Lcom/mojang/blaze3d/platform/GlStateManager;_depthFunc(I)V
        intermediary _depthFunc Lcom/mojang/blaze3d/platform/GlStateManager;_depthFunc(I)V
        named _depthFunc Lcom/mojang/blaze3d/platform/GlStateManager;_depthFunc(I)V
      • _depthMask

        public static void _depthMask​(boolean mask)
        Mappings:
        Namespace Name Mixin selector
        official _depthMask Lcom/mojang/blaze3d/platform/GlStateManager;_depthMask(Z)V
        intermediary _depthMask Lcom/mojang/blaze3d/platform/GlStateManager;_depthMask(Z)V
        named _depthMask Lcom/mojang/blaze3d/platform/GlStateManager;_depthMask(Z)V
      • _disableBlend

        public static void _disableBlend()
        Mappings:
        Namespace Name Mixin selector
        official _disableBlend Lcom/mojang/blaze3d/platform/GlStateManager;_disableBlend()V
        intermediary _disableBlend Lcom/mojang/blaze3d/platform/GlStateManager;_disableBlend()V
        named _disableBlend Lcom/mojang/blaze3d/platform/GlStateManager;_disableBlend()V
      • _enableBlend

        public static void _enableBlend()
        Mappings:
        Namespace Name Mixin selector
        official _enableBlend Lcom/mojang/blaze3d/platform/GlStateManager;_enableBlend()V
        intermediary _enableBlend Lcom/mojang/blaze3d/platform/GlStateManager;_enableBlend()V
        named _enableBlend Lcom/mojang/blaze3d/platform/GlStateManager;_enableBlend()V
      • _blendFunc

        public static void _blendFunc​(int srcFactor,
                                      int dstFactor)
        Mappings:
        Namespace Name Mixin selector
        official _blendFunc Lcom/mojang/blaze3d/platform/GlStateManager;_blendFunc(II)V
        intermediary _blendFunc Lcom/mojang/blaze3d/platform/GlStateManager;_blendFunc(II)V
        named _blendFunc Lcom/mojang/blaze3d/platform/GlStateManager;_blendFunc(II)V
      • _blendFuncSeparate

        public static void _blendFuncSeparate​(int srcFactorRGB,
                                              int dstFactorRGB,
                                              int srcFactorAlpha,
                                              int dstFactorAlpha)
        Mappings:
        Namespace Name Mixin selector
        official _blendFuncSeparate Lcom/mojang/blaze3d/platform/GlStateManager;_blendFuncSeparate(IIII)V
        intermediary _blendFuncSeparate Lcom/mojang/blaze3d/platform/GlStateManager;_blendFuncSeparate(IIII)V
        named _blendFuncSeparate Lcom/mojang/blaze3d/platform/GlStateManager;_blendFuncSeparate(IIII)V
      • _blendEquation

        public static void _blendEquation​(int mode)
        Mappings:
        Namespace Name Mixin selector
        official _blendEquation Lcom/mojang/blaze3d/platform/GlStateManager;_blendEquation(I)V
        intermediary _blendEquation Lcom/mojang/blaze3d/platform/GlStateManager;_blendEquation(I)V
        named _blendEquation Lcom/mojang/blaze3d/platform/GlStateManager;_blendEquation(I)V
      • glGetProgrami

        public static int glGetProgrami​(int program,
                                        int pname)
        Mappings:
        Namespace Name Mixin selector
        official glGetProgrami Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgrami(II)I
        intermediary glGetProgrami Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgrami(II)I
        named glGetProgrami Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgrami(II)I
      • glAttachShader

        public static void glAttachShader​(int program,
                                          int shader)
        Mappings:
        Namespace Name Mixin selector
        official glAttachShader Lcom/mojang/blaze3d/platform/GlStateManager;glAttachShader(II)V
        intermediary glAttachShader Lcom/mojang/blaze3d/platform/GlStateManager;glAttachShader(II)V
        named glAttachShader Lcom/mojang/blaze3d/platform/GlStateManager;glAttachShader(II)V
      • glDeleteShader

        public static void glDeleteShader​(int shader)
        Mappings:
        Namespace Name Mixin selector
        official glDeleteShader Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteShader(I)V
        intermediary glDeleteShader Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteShader(I)V
        named glDeleteShader Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteShader(I)V
      • glCreateShader

        public static int glCreateShader​(int type)
        Mappings:
        Namespace Name Mixin selector
        official glCreateShader Lcom/mojang/blaze3d/platform/GlStateManager;glCreateShader(I)I
        intermediary glCreateShader Lcom/mojang/blaze3d/platform/GlStateManager;glCreateShader(I)I
        named glCreateShader Lcom/mojang/blaze3d/platform/GlStateManager;glCreateShader(I)I
      • glShaderSource

        public static void glShaderSource​(int shader,
                                          List<String> strings)
        Mappings:
        Namespace Name Mixin selector
        official glShaderSource Lcom/mojang/blaze3d/platform/GlStateManager;glShaderSource(ILjava/util/List;)V
        intermediary glShaderSource Lcom/mojang/blaze3d/platform/GlStateManager;glShaderSource(ILjava/util/List;)V
        named glShaderSource Lcom/mojang/blaze3d/platform/GlStateManager;glShaderSource(ILjava/util/List;)V
      • glCompileShader

        public static void glCompileShader​(int shader)
        Mappings:
        Namespace Name Mixin selector
        official glCompileShader Lcom/mojang/blaze3d/platform/GlStateManager;glCompileShader(I)V
        intermediary glCompileShader Lcom/mojang/blaze3d/platform/GlStateManager;glCompileShader(I)V
        named glCompileShader Lcom/mojang/blaze3d/platform/GlStateManager;glCompileShader(I)V
      • glGetShaderi

        public static int glGetShaderi​(int shader,
                                       int pname)
        Mappings:
        Namespace Name Mixin selector
        official glGetShaderi Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderi(II)I
        intermediary glGetShaderi Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderi(II)I
        named glGetShaderi Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderi(II)I
      • _glUseProgram

        public static void _glUseProgram​(int program)
        Mappings:
        Namespace Name Mixin selector
        official _glUseProgram Lcom/mojang/blaze3d/platform/GlStateManager;_glUseProgram(I)V
        intermediary _glUseProgram Lcom/mojang/blaze3d/platform/GlStateManager;_glUseProgram(I)V
        named _glUseProgram Lcom/mojang/blaze3d/platform/GlStateManager;_glUseProgram(I)V
      • glCreateProgram

        public static int glCreateProgram()
        Mappings:
        Namespace Name Mixin selector
        official glCreateProgram Lcom/mojang/blaze3d/platform/GlStateManager;glCreateProgram()I
        intermediary glCreateProgram Lcom/mojang/blaze3d/platform/GlStateManager;glCreateProgram()I
        named glCreateProgram Lcom/mojang/blaze3d/platform/GlStateManager;glCreateProgram()I
      • glDeleteProgram

        public static void glDeleteProgram​(int program)
        Mappings:
        Namespace Name Mixin selector
        official glDeleteProgram Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteProgram(I)V
        intermediary glDeleteProgram Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteProgram(I)V
        named glDeleteProgram Lcom/mojang/blaze3d/platform/GlStateManager;glDeleteProgram(I)V
      • glLinkProgram

        public static void glLinkProgram​(int program)
        Mappings:
        Namespace Name Mixin selector
        official glLinkProgram Lcom/mojang/blaze3d/platform/GlStateManager;glLinkProgram(I)V
        intermediary glLinkProgram Lcom/mojang/blaze3d/platform/GlStateManager;glLinkProgram(I)V
        named glLinkProgram Lcom/mojang/blaze3d/platform/GlStateManager;glLinkProgram(I)V
      • _glGetUniformLocation

        public static int _glGetUniformLocation​(int program,
                                                CharSequence name)
        Mappings:
        Namespace Name Mixin selector
        official _glGetUniformLocation Lcom/mojang/blaze3d/platform/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)I
        intermediary _glGetUniformLocation Lcom/mojang/blaze3d/platform/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)I
        named _glGetUniformLocation Lcom/mojang/blaze3d/platform/GlStateManager;_glGetUniformLocation(ILjava/lang/CharSequence;)I
      • _glUniform1

        public static void _glUniform1​(int location,
                                       IntBuffer value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniform1 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)V
        intermediary _glUniform1 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)V
        named _glUniform1 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/IntBuffer;)V
      • _glUniform1i

        public static void _glUniform1i​(int location,
                                        int value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniform1i Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1i(II)V
        intermediary _glUniform1i Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1i(II)V
        named _glUniform1i Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1i(II)V
      • _glUniform1

        public static void _glUniform1​(int location,
                                       FloatBuffer value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniform1 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)V
        intermediary _glUniform1 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)V
        named _glUniform1 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform1(ILjava/nio/FloatBuffer;)V
      • _glUniform2

        public static void _glUniform2​(int location,
                                       IntBuffer value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniform2 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/IntBuffer;)V
        intermediary _glUniform2 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/IntBuffer;)V
        named _glUniform2 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/IntBuffer;)V
      • _glUniform2

        public static void _glUniform2​(int location,
                                       FloatBuffer value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniform2 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)V
        intermediary _glUniform2 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)V
        named _glUniform2 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform2(ILjava/nio/FloatBuffer;)V
      • _glUniform3

        public static void _glUniform3​(int location,
                                       IntBuffer value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniform3 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)V
        intermediary _glUniform3 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)V
        named _glUniform3 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/IntBuffer;)V
      • _glUniform3

        public static void _glUniform3​(int location,
                                       FloatBuffer value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniform3 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)V
        intermediary _glUniform3 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)V
        named _glUniform3 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform3(ILjava/nio/FloatBuffer;)V
      • _glUniform4

        public static void _glUniform4​(int location,
                                       IntBuffer value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniform4 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/IntBuffer;)V
        intermediary _glUniform4 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/IntBuffer;)V
        named _glUniform4 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/IntBuffer;)V
      • _glUniform4

        public static void _glUniform4​(int location,
                                       FloatBuffer value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniform4 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)V
        intermediary _glUniform4 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)V
        named _glUniform4 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniform4(ILjava/nio/FloatBuffer;)V
      • _glUniformMatrix2

        public static void _glUniformMatrix2​(int location,
                                             boolean transpose,
                                             FloatBuffer value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniformMatrix2 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix2(IZLjava/nio/FloatBuffer;)V
        intermediary _glUniformMatrix2 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix2(IZLjava/nio/FloatBuffer;)V
        named _glUniformMatrix2 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix2(IZLjava/nio/FloatBuffer;)V
      • _glUniformMatrix3

        public static void _glUniformMatrix3​(int location,
                                             boolean transpose,
                                             FloatBuffer value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniformMatrix3 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix3(IZLjava/nio/FloatBuffer;)V
        intermediary _glUniformMatrix3 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix3(IZLjava/nio/FloatBuffer;)V
        named _glUniformMatrix3 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix3(IZLjava/nio/FloatBuffer;)V
      • _glUniformMatrix4

        public static void _glUniformMatrix4​(int location,
                                             boolean transpose,
                                             FloatBuffer value)
        Mappings:
        Namespace Name Mixin selector
        official _glUniformMatrix4 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix4(IZLjava/nio/FloatBuffer;)V
        intermediary _glUniformMatrix4 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix4(IZLjava/nio/FloatBuffer;)V
        named _glUniformMatrix4 Lcom/mojang/blaze3d/platform/GlStateManager;_glUniformMatrix4(IZLjava/nio/FloatBuffer;)V
      • _glGetAttribLocation

        public static int _glGetAttribLocation​(int program,
                                               CharSequence name)
        Mappings:
        Namespace Name Mixin selector
        official _glGetAttribLocation Lcom/mojang/blaze3d/platform/GlStateManager;_glGetAttribLocation(ILjava/lang/CharSequence;)I
        intermediary _glGetAttribLocation Lcom/mojang/blaze3d/platform/GlStateManager;_glGetAttribLocation(ILjava/lang/CharSequence;)I
        named _glGetAttribLocation Lcom/mojang/blaze3d/platform/GlStateManager;_glGetAttribLocation(ILjava/lang/CharSequence;)I
      • _glBindAttribLocation

        public static void _glBindAttribLocation​(int program,
                                                 int index,
                                                 CharSequence name)
        Mappings:
        Namespace Name Mixin selector
        official _glBindAttribLocation Lcom/mojang/blaze3d/platform/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)V
        intermediary _glBindAttribLocation Lcom/mojang/blaze3d/platform/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)V
        named _glBindAttribLocation Lcom/mojang/blaze3d/platform/GlStateManager;_glBindAttribLocation(IILjava/lang/CharSequence;)V
      • _glGenBuffers

        public static int _glGenBuffers()
        Mappings:
        Namespace Name Mixin selector
        official _glGenBuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glGenBuffers()I
        intermediary _glGenBuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glGenBuffers()I
        named _glGenBuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glGenBuffers()I
      • _glGenVertexArrays

        public static int _glGenVertexArrays()
        Mappings:
        Namespace Name Mixin selector
        official _glGenVertexArrays Lcom/mojang/blaze3d/platform/GlStateManager;_glGenVertexArrays()I
        intermediary _glGenVertexArrays Lcom/mojang/blaze3d/platform/GlStateManager;_glGenVertexArrays()I
        named _glGenVertexArrays Lcom/mojang/blaze3d/platform/GlStateManager;_glGenVertexArrays()I
      • _glBindBuffer

        public static void _glBindBuffer​(int target,
                                         int buffer)
        Mappings:
        Namespace Name Mixin selector
        official _glBindBuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBindBuffer(II)V
        intermediary _glBindBuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBindBuffer(II)V
        named _glBindBuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBindBuffer(II)V
      • _glBindVertexArray

        public static void _glBindVertexArray​(int array)
        Mappings:
        Namespace Name Mixin selector
        official _glBindVertexArray Lcom/mojang/blaze3d/platform/GlStateManager;_glBindVertexArray(I)V
        intermediary _glBindVertexArray Lcom/mojang/blaze3d/platform/GlStateManager;_glBindVertexArray(I)V
        named _glBindVertexArray Lcom/mojang/blaze3d/platform/GlStateManager;_glBindVertexArray(I)V
      • _glBufferData

        public static void _glBufferData​(int target,
                                         ByteBuffer data,
                                         int usage)
        Mappings:
        Namespace Name Mixin selector
        official _glBufferData Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)V
        intermediary _glBufferData Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)V
        named _glBufferData Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(ILjava/nio/ByteBuffer;I)V
      • _glBufferData

        public static void _glBufferData​(int target,
                                         long size,
                                         int usage)
        Mappings:
        Namespace Name Mixin selector
        official _glBufferData Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(IJI)V
        intermediary _glBufferData Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(IJI)V
        named _glBufferData Lcom/mojang/blaze3d/platform/GlStateManager;_glBufferData(IJI)V
      • mapBuffer

        @Nullable
        public static @Nullable ByteBuffer mapBuffer​(int target,
                                                     int access)
        Mappings:
        Namespace Name Mixin selector
        official _glMapBuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glMapBuffer(II)Ljava/nio/ByteBuffer;
        intermediary _glMapBuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glMapBuffer(II)Ljava/nio/ByteBuffer;
        named mapBuffer Lcom/mojang/blaze3d/platform/GlStateManager;mapBuffer(II)Ljava/nio/ByteBuffer;
      • _glUnmapBuffer

        public static void _glUnmapBuffer​(int target)
        Mappings:
        Namespace Name Mixin selector
        official _glUnmapBuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glUnmapBuffer(I)V
        intermediary _glUnmapBuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glUnmapBuffer(I)V
        named _glUnmapBuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glUnmapBuffer(I)V
      • _glDeleteBuffers

        public static void _glDeleteBuffers​(int buffer)
        Mappings:
        Namespace Name Mixin selector
        official _glDeleteBuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteBuffers(I)V
        intermediary _glDeleteBuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteBuffers(I)V
        named _glDeleteBuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteBuffers(I)V
      • _glCopyTexSubImage2D

        public static void _glCopyTexSubImage2D​(int int2,
                                                int int3,
                                                int int4,
                                                int int5,
                                                int int6,
                                                int int7,
                                                int int8,
                                                int int9)
        Mappings:
        Namespace Name Mixin selector
        official _glCopyTexSubImage2D Lcom/mojang/blaze3d/platform/GlStateManager;_glCopyTexSubImage2D(IIIIIIII)V
        intermediary _glCopyTexSubImage2D Lcom/mojang/blaze3d/platform/GlStateManager;_glCopyTexSubImage2D(IIIIIIII)V
        named _glCopyTexSubImage2D Lcom/mojang/blaze3d/platform/GlStateManager;_glCopyTexSubImage2D(IIIIIIII)V
      • _glDeleteVertexArrays

        public static void _glDeleteVertexArrays​(int array)
        Mappings:
        Namespace Name Mixin selector
        official _glDeleteVertexArrays Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteVertexArrays(I)V
        intermediary _glDeleteVertexArrays Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteVertexArrays(I)V
        named _glDeleteVertexArrays Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteVertexArrays(I)V
      • _glBindFramebuffer

        public static void _glBindFramebuffer​(int target,
                                              int framebuffer)
        Mappings:
        Namespace Name Mixin selector
        official _glBindFramebuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBindFramebuffer(II)V
        intermediary _glBindFramebuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBindFramebuffer(II)V
        named _glBindFramebuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBindFramebuffer(II)V
      • _glBlitFrameBuffer

        public static void _glBlitFrameBuffer​(int srcX0,
                                              int srcY0,
                                              int srcX1,
                                              int srcY1,
                                              int dstX0,
                                              int dstY0,
                                              int dstX1,
                                              int dstY1,
                                              int mask,
                                              int filter)
        Mappings:
        Namespace Name Mixin selector
        official _glBlitFrameBuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)V
        intermediary _glBlitFrameBuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)V
        named _glBlitFrameBuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBlitFrameBuffer(IIIIIIIIII)V
      • _glBindRenderbuffer

        public static void _glBindRenderbuffer​(int int2,
                                               int int3)
        Mappings:
        Namespace Name Mixin selector
        official _glBindRenderbuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBindRenderbuffer(II)V
        intermediary _glBindRenderbuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBindRenderbuffer(II)V
        named _glBindRenderbuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glBindRenderbuffer(II)V
      • _glDeleteRenderbuffers

        public static void _glDeleteRenderbuffers​(int int2)
        Mappings:
        Namespace Name Mixin selector
        official _glDeleteRenderbuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteRenderbuffers(I)V
        intermediary _glDeleteRenderbuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteRenderbuffers(I)V
        named _glDeleteRenderbuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteRenderbuffers(I)V
      • _glDeleteFramebuffers

        public static void _glDeleteFramebuffers​(int framebuffer)
        Mappings:
        Namespace Name Mixin selector
        official _glDeleteFramebuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteFramebuffers(I)V
        intermediary _glDeleteFramebuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteFramebuffers(I)V
        named _glDeleteFramebuffers Lcom/mojang/blaze3d/platform/GlStateManager;_glDeleteFramebuffers(I)V
      • glGenFramebuffers

        public static int glGenFramebuffers()
        Mappings:
        Namespace Name Mixin selector
        official glGenFramebuffers Lcom/mojang/blaze3d/platform/GlStateManager;glGenFramebuffers()I
        intermediary glGenFramebuffers Lcom/mojang/blaze3d/platform/GlStateManager;glGenFramebuffers()I
        named glGenFramebuffers Lcom/mojang/blaze3d/platform/GlStateManager;glGenFramebuffers()I
      • glGenRenderbuffers

        public static int glGenRenderbuffers()
        Mappings:
        Namespace Name Mixin selector
        official glGenRenderbuffers Lcom/mojang/blaze3d/platform/GlStateManager;glGenRenderbuffers()I
        intermediary glGenRenderbuffers Lcom/mojang/blaze3d/platform/GlStateManager;glGenRenderbuffers()I
        named glGenRenderbuffers Lcom/mojang/blaze3d/platform/GlStateManager;glGenRenderbuffers()I
      • _glRenderbufferStorage

        public static void _glRenderbufferStorage​(int int2,
                                                  int int3,
                                                  int int4,
                                                  int int5)
        Mappings:
        Namespace Name Mixin selector
        official _glRenderbufferStorage Lcom/mojang/blaze3d/platform/GlStateManager;_glRenderbufferStorage(IIII)V
        intermediary _glRenderbufferStorage Lcom/mojang/blaze3d/platform/GlStateManager;_glRenderbufferStorage(IIII)V
        named _glRenderbufferStorage Lcom/mojang/blaze3d/platform/GlStateManager;_glRenderbufferStorage(IIII)V
      • _glFramebufferRenderbuffer

        public static void _glFramebufferRenderbuffer​(int int2,
                                                      int int3,
                                                      int int4,
                                                      int int5)
        Mappings:
        Namespace Name Mixin selector
        official _glFramebufferRenderbuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferRenderbuffer(IIII)V
        intermediary _glFramebufferRenderbuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferRenderbuffer(IIII)V
        named _glFramebufferRenderbuffer Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferRenderbuffer(IIII)V
      • glCheckFramebufferStatus

        public static int glCheckFramebufferStatus​(int target)
        Mappings:
        Namespace Name Mixin selector
        official glCheckFramebufferStatus Lcom/mojang/blaze3d/platform/GlStateManager;glCheckFramebufferStatus(I)I
        intermediary glCheckFramebufferStatus Lcom/mojang/blaze3d/platform/GlStateManager;glCheckFramebufferStatus(I)I
        named glCheckFramebufferStatus Lcom/mojang/blaze3d/platform/GlStateManager;glCheckFramebufferStatus(I)I
      • _glFramebufferTexture2D

        public static void _glFramebufferTexture2D​(int target,
                                                   int attachment,
                                                   int textureTarget,
                                                   int texture,
                                                   int level)
        Mappings:
        Namespace Name Mixin selector
        official _glFramebufferTexture2D Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferTexture2D(IIIII)V
        intermediary _glFramebufferTexture2D Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferTexture2D(IIIII)V
        named _glFramebufferTexture2D Lcom/mojang/blaze3d/platform/GlStateManager;_glFramebufferTexture2D(IIIII)V
      • getBoundFramebuffer

        public static int getBoundFramebuffer()
        Mappings:
        Namespace Name Mixin selector
        official getBoundFramebuffer Lcom/mojang/blaze3d/platform/GlStateManager;getBoundFramebuffer()I
        intermediary getBoundFramebuffer Lcom/mojang/blaze3d/platform/GlStateManager;getBoundFramebuffer()I
        named getBoundFramebuffer Lcom/mojang/blaze3d/platform/GlStateManager;getBoundFramebuffer()I
      • glActiveTexture

        public static void glActiveTexture​(int texture)
        Mappings:
        Namespace Name Mixin selector
        official glActiveTexture Lcom/mojang/blaze3d/platform/GlStateManager;glActiveTexture(I)V
        intermediary glActiveTexture Lcom/mojang/blaze3d/platform/GlStateManager;glActiveTexture(I)V
        named glActiveTexture Lcom/mojang/blaze3d/platform/GlStateManager;glActiveTexture(I)V
      • glBlendFuncSeparate

        public static void glBlendFuncSeparate​(int srcFactorRGB,
                                               int dstFactorRGB,
                                               int srcFactorAlpha,
                                               int dstFactorAlpha)
        Mappings:
        Namespace Name Mixin selector
        official glBlendFuncSeparate Lcom/mojang/blaze3d/platform/GlStateManager;glBlendFuncSeparate(IIII)V
        intermediary glBlendFuncSeparate Lcom/mojang/blaze3d/platform/GlStateManager;glBlendFuncSeparate(IIII)V
        named glBlendFuncSeparate Lcom/mojang/blaze3d/platform/GlStateManager;glBlendFuncSeparate(IIII)V
      • glGetShaderInfoLog

        public static String glGetShaderInfoLog​(int shader,
                                                int maxLength)
        Mappings:
        Namespace Name Mixin selector
        official glGetShaderInfoLog Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;
        intermediary glGetShaderInfoLog Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;
        named glGetShaderInfoLog Lcom/mojang/blaze3d/platform/GlStateManager;glGetShaderInfoLog(II)Ljava/lang/String;
      • glGetProgramInfoLog

        public static String glGetProgramInfoLog​(int program,
                                                 int maxLength)
        Mappings:
        Namespace Name Mixin selector
        official glGetProgramInfoLog Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;
        intermediary glGetProgramInfoLog Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;
        named glGetProgramInfoLog Lcom/mojang/blaze3d/platform/GlStateManager;glGetProgramInfoLog(II)Ljava/lang/String;
      • setupLevelDiffuseLighting

        public static void setupLevelDiffuseLighting​(Vec3f vec3f,
                                                     Vec3f vec3f2,
                                                     Matrix4f matrix4f)
        Mappings:
        Namespace Name Mixin selector
        official setupLevelDiffuseLighting Lcom/mojang/blaze3d/platform/GlStateManager;setupLevelDiffuseLighting(Lk;Lk;Ld;)V
        intermediary setupLevelDiffuseLighting Lcom/mojang/blaze3d/platform/GlStateManager;setupLevelDiffuseLighting(Lnet/minecraft/class_1160;Lnet/minecraft/class_1160;Lnet/minecraft/class_1159;)V
        named setupLevelDiffuseLighting Lcom/mojang/blaze3d/platform/GlStateManager;setupLevelDiffuseLighting(Lnet/minecraft/util/math/Vec3f;Lnet/minecraft/util/math/Vec3f;Lnet/minecraft/util/math/Matrix4f;)V
      • setupGuiFlatDiffuseLighting

        public static void setupGuiFlatDiffuseLighting​(Vec3f vec3f,
                                                       Vec3f vec3f2)
        Mappings:
        Namespace Name Mixin selector
        official setupGuiFlatDiffuseLighting Lcom/mojang/blaze3d/platform/GlStateManager;setupGuiFlatDiffuseLighting(Lk;Lk;)V
        intermediary setupGuiFlatDiffuseLighting Lcom/mojang/blaze3d/platform/GlStateManager;setupGuiFlatDiffuseLighting(Lnet/minecraft/class_1160;Lnet/minecraft/class_1160;)V
        named setupGuiFlatDiffuseLighting Lcom/mojang/blaze3d/platform/GlStateManager;setupGuiFlatDiffuseLighting(Lnet/minecraft/util/math/Vec3f;Lnet/minecraft/util/math/Vec3f;)V
      • setupGui3DDiffuseLighting

        public static void setupGui3DDiffuseLighting​(Vec3f vec3f,
                                                     Vec3f vec3f2)
        Mappings:
        Namespace Name Mixin selector
        official setupGui3DDiffuseLighting Lcom/mojang/blaze3d/platform/GlStateManager;setupGui3DDiffuseLighting(Lk;Lk;)V
        intermediary setupGui3DDiffuseLighting Lcom/mojang/blaze3d/platform/GlStateManager;setupGui3DDiffuseLighting(Lnet/minecraft/class_1160;Lnet/minecraft/class_1160;)V
        named setupGui3DDiffuseLighting Lcom/mojang/blaze3d/platform/GlStateManager;setupGui3DDiffuseLighting(Lnet/minecraft/util/math/Vec3f;Lnet/minecraft/util/math/Vec3f;)V
      • _enableCull

        public static void _enableCull()
        Mappings:
        Namespace Name Mixin selector
        official _enableCull Lcom/mojang/blaze3d/platform/GlStateManager;_enableCull()V
        intermediary _enableCull Lcom/mojang/blaze3d/platform/GlStateManager;_enableCull()V
        named _enableCull Lcom/mojang/blaze3d/platform/GlStateManager;_enableCull()V
      • _disableCull

        public static void _disableCull()
        Mappings:
        Namespace Name Mixin selector
        official _disableCull Lcom/mojang/blaze3d/platform/GlStateManager;_disableCull()V
        intermediary _disableCull Lcom/mojang/blaze3d/platform/GlStateManager;_disableCull()V
        named _disableCull Lcom/mojang/blaze3d/platform/GlStateManager;_disableCull()V
      • _polygonMode

        public static void _polygonMode​(int face,
                                        int mode)
        Mappings:
        Namespace Name Mixin selector
        official _polygonMode Lcom/mojang/blaze3d/platform/GlStateManager;_polygonMode(II)V
        intermediary _polygonMode Lcom/mojang/blaze3d/platform/GlStateManager;_polygonMode(II)V
        named _polygonMode Lcom/mojang/blaze3d/platform/GlStateManager;_polygonMode(II)V
      • _enablePolygonOffset

        public static void _enablePolygonOffset()
        Mappings:
        Namespace Name Mixin selector
        official _enablePolygonOffset Lcom/mojang/blaze3d/platform/GlStateManager;_enablePolygonOffset()V
        intermediary _enablePolygonOffset Lcom/mojang/blaze3d/platform/GlStateManager;_enablePolygonOffset()V
        named _enablePolygonOffset Lcom/mojang/blaze3d/platform/GlStateManager;_enablePolygonOffset()V
      • _disablePolygonOffset

        public static void _disablePolygonOffset()
        Mappings:
        Namespace Name Mixin selector
        official _disablePolygonOffset Lcom/mojang/blaze3d/platform/GlStateManager;_disablePolygonOffset()V
        intermediary _disablePolygonOffset Lcom/mojang/blaze3d/platform/GlStateManager;_disablePolygonOffset()V
        named _disablePolygonOffset Lcom/mojang/blaze3d/platform/GlStateManager;_disablePolygonOffset()V
      • _polygonOffset

        public static void _polygonOffset​(float factor,
                                          float units)
        Mappings:
        Namespace Name Mixin selector
        official _polygonOffset Lcom/mojang/blaze3d/platform/GlStateManager;_polygonOffset(FF)V
        intermediary _polygonOffset Lcom/mojang/blaze3d/platform/GlStateManager;_polygonOffset(FF)V
        named _polygonOffset Lcom/mojang/blaze3d/platform/GlStateManager;_polygonOffset(FF)V
      • _enableColorLogicOp

        public static void _enableColorLogicOp()
        Mappings:
        Namespace Name Mixin selector
        official _enableColorLogicOp Lcom/mojang/blaze3d/platform/GlStateManager;_enableColorLogicOp()V
        intermediary _enableColorLogicOp Lcom/mojang/blaze3d/platform/GlStateManager;_enableColorLogicOp()V
        named _enableColorLogicOp Lcom/mojang/blaze3d/platform/GlStateManager;_enableColorLogicOp()V
      • _disableColorLogicOp

        public static void _disableColorLogicOp()
        Mappings:
        Namespace Name Mixin selector
        official _disableColorLogicOp Lcom/mojang/blaze3d/platform/GlStateManager;_disableColorLogicOp()V
        intermediary _disableColorLogicOp Lcom/mojang/blaze3d/platform/GlStateManager;_disableColorLogicOp()V
        named _disableColorLogicOp Lcom/mojang/blaze3d/platform/GlStateManager;_disableColorLogicOp()V
      • _logicOp

        public static void _logicOp​(int op)
        Mappings:
        Namespace Name Mixin selector
        official _logicOp Lcom/mojang/blaze3d/platform/GlStateManager;_logicOp(I)V
        intermediary _logicOp Lcom/mojang/blaze3d/platform/GlStateManager;_logicOp(I)V
        named _logicOp Lcom/mojang/blaze3d/platform/GlStateManager;_logicOp(I)V
      • _activeTexture

        public static void _activeTexture​(int texture)
        Mappings:
        Namespace Name Mixin selector
        official _activeTexture Lcom/mojang/blaze3d/platform/GlStateManager;_activeTexture(I)V
        intermediary _activeTexture Lcom/mojang/blaze3d/platform/GlStateManager;_activeTexture(I)V
        named _activeTexture Lcom/mojang/blaze3d/platform/GlStateManager;_activeTexture(I)V
      • _enableTexture

        public static void _enableTexture()
        Mappings:
        Namespace Name Mixin selector
        official _enableTexture Lcom/mojang/blaze3d/platform/GlStateManager;_enableTexture()V
        intermediary _enableTexture Lcom/mojang/blaze3d/platform/GlStateManager;_enableTexture()V
        named _enableTexture Lcom/mojang/blaze3d/platform/GlStateManager;_enableTexture()V
      • _disableTexture

        public static void _disableTexture()
        Mappings:
        Namespace Name Mixin selector
        official _disableTexture Lcom/mojang/blaze3d/platform/GlStateManager;_disableTexture()V
        intermediary _disableTexture Lcom/mojang/blaze3d/platform/GlStateManager;_disableTexture()V
        named _disableTexture Lcom/mojang/blaze3d/platform/GlStateManager;_disableTexture()V
      • _texParameter

        public static void _texParameter​(int target,
                                         int pname,
                                         float param)
        Mappings:
        Namespace Name Mixin selector
        official _texParameter Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(IIF)V
        intermediary _texParameter Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(IIF)V
        named _texParameter Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(IIF)V
      • _texParameter

        public static void _texParameter​(int target,
                                         int pname,
                                         int param)
        Mappings:
        Namespace Name Mixin selector
        official _texParameter Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(III)V
        intermediary _texParameter Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(III)V
        named _texParameter Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(III)V
      • _getTexLevelParameter

        public static int _getTexLevelParameter​(int target,
                                                int level,
                                                int pname)
        Mappings:
        Namespace Name Mixin selector
        official _getTexLevelParameter Lcom/mojang/blaze3d/platform/GlStateManager;_getTexLevelParameter(III)I
        intermediary _getTexLevelParameter Lcom/mojang/blaze3d/platform/GlStateManager;_getTexLevelParameter(III)I
        named _getTexLevelParameter Lcom/mojang/blaze3d/platform/GlStateManager;_getTexLevelParameter(III)I
      • _genTexture

        public static int _genTexture()
        Mappings:
        Namespace Name Mixin selector
        official _genTexture Lcom/mojang/blaze3d/platform/GlStateManager;_genTexture()I
        intermediary _genTexture Lcom/mojang/blaze3d/platform/GlStateManager;_genTexture()I
        named _genTexture Lcom/mojang/blaze3d/platform/GlStateManager;_genTexture()I
      • _genTextures

        public static void _genTextures​(int[] int2)
        Mappings:
        Namespace Name Mixin selector
        official _genTextures Lcom/mojang/blaze3d/platform/GlStateManager;_genTextures([I)V
        intermediary _genTextures Lcom/mojang/blaze3d/platform/GlStateManager;_genTextures([I)V
        named _genTextures Lcom/mojang/blaze3d/platform/GlStateManager;_genTextures([I)V
      • _deleteTexture

        public static void _deleteTexture​(int texture)
        Mappings:
        Namespace Name Mixin selector
        official _deleteTexture Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTexture(I)V
        intermediary _deleteTexture Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTexture(I)V
        named _deleteTexture Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTexture(I)V
      • _deleteTextures

        public static void _deleteTextures​(int[] int2)
        Mappings:
        Namespace Name Mixin selector
        official _deleteTextures Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTextures([I)V
        intermediary _deleteTextures Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTextures([I)V
        named _deleteTextures Lcom/mojang/blaze3d/platform/GlStateManager;_deleteTextures([I)V
      • _bindTexture

        public static void _bindTexture​(int texture)
        Mappings:
        Namespace Name Mixin selector
        official _bindTexture Lcom/mojang/blaze3d/platform/GlStateManager;_bindTexture(I)V
        intermediary _bindTexture Lcom/mojang/blaze3d/platform/GlStateManager;_bindTexture(I)V
        named _bindTexture Lcom/mojang/blaze3d/platform/GlStateManager;_bindTexture(I)V
      • _getTextureId

        public static int _getTextureId​(int int2)
        Mappings:
        Namespace Name Mixin selector
        official _getTextureId Lcom/mojang/blaze3d/platform/GlStateManager;_getTextureId(I)I
        intermediary _getTextureId Lcom/mojang/blaze3d/platform/GlStateManager;_getTextureId(I)I
        named _getTextureId Lcom/mojang/blaze3d/platform/GlStateManager;_getTextureId(I)I
      • _getActiveTexture

        public static int _getActiveTexture()
        Mappings:
        Namespace Name Mixin selector
        official _getActiveTexture Lcom/mojang/blaze3d/platform/GlStateManager;_getActiveTexture()I
        intermediary _getActiveTexture Lcom/mojang/blaze3d/platform/GlStateManager;_getActiveTexture()I
        named _getActiveTexture Lcom/mojang/blaze3d/platform/GlStateManager;_getActiveTexture()I
      • _texImage2D

        public static void _texImage2D​(int target,
                                       int level,
                                       int internalFormat,
                                       int width,
                                       int height,
                                       int border,
                                       int format,
                                       int type,
                                       @Nullable
                                       @Nullable IntBuffer pixels)
        Mappings:
        Namespace Name Mixin selector
        official _texImage2D Lcom/mojang/blaze3d/platform/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)V
        intermediary _texImage2D Lcom/mojang/blaze3d/platform/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)V
        named _texImage2D Lcom/mojang/blaze3d/platform/GlStateManager;_texImage2D(IIIIIIIILjava/nio/IntBuffer;)V
      • _texSubImage2D

        public static void _texSubImage2D​(int target,
                                          int level,
                                          int offsetX,
                                          int offsetY,
                                          int width,
                                          int height,
                                          int format,
                                          int type,
                                          long pixels)
        Mappings:
        Namespace Name Mixin selector
        official _texSubImage2D Lcom/mojang/blaze3d/platform/GlStateManager;_texSubImage2D(IIIIIIIIJ)V
        intermediary _texSubImage2D Lcom/mojang/blaze3d/platform/GlStateManager;_texSubImage2D(IIIIIIIIJ)V
        named _texSubImage2D Lcom/mojang/blaze3d/platform/GlStateManager;_texSubImage2D(IIIIIIIIJ)V
      • _getTexImage

        public static void _getTexImage​(int target,
                                        int level,
                                        int format,
                                        int type,
                                        long pixels)
        Mappings:
        Namespace Name Mixin selector
        official _getTexImage Lcom/mojang/blaze3d/platform/GlStateManager;_getTexImage(IIIIJ)V
        intermediary _getTexImage Lcom/mojang/blaze3d/platform/GlStateManager;_getTexImage(IIIIJ)V
        named _getTexImage Lcom/mojang/blaze3d/platform/GlStateManager;_getTexImage(IIIIJ)V
      • _viewport

        public static void _viewport​(int x,
                                     int y,
                                     int width,
                                     int height)
        Mappings:
        Namespace Name Mixin selector
        official _viewport Lcom/mojang/blaze3d/platform/GlStateManager;_viewport(IIII)V
        intermediary _viewport Lcom/mojang/blaze3d/platform/GlStateManager;_viewport(IIII)V
        named _viewport Lcom/mojang/blaze3d/platform/GlStateManager;_viewport(IIII)V
      • _colorMask

        public static void _colorMask​(boolean red,
                                      boolean green,
                                      boolean blue,
                                      boolean alpha)
        Mappings:
        Namespace Name Mixin selector
        official _colorMask Lcom/mojang/blaze3d/platform/GlStateManager;_colorMask(ZZZZ)V
        intermediary _colorMask Lcom/mojang/blaze3d/platform/GlStateManager;_colorMask(ZZZZ)V
        named _colorMask Lcom/mojang/blaze3d/platform/GlStateManager;_colorMask(ZZZZ)V
      • _stencilFunc

        public static void _stencilFunc​(int func,
                                        int ref,
                                        int mask)
        Mappings:
        Namespace Name Mixin selector
        official _stencilFunc Lcom/mojang/blaze3d/platform/GlStateManager;_stencilFunc(III)V
        intermediary _stencilFunc Lcom/mojang/blaze3d/platform/GlStateManager;_stencilFunc(III)V
        named _stencilFunc Lcom/mojang/blaze3d/platform/GlStateManager;_stencilFunc(III)V
      • _stencilMask

        public static void _stencilMask​(int mask)
        Mappings:
        Namespace Name Mixin selector
        official _stencilMask Lcom/mojang/blaze3d/platform/GlStateManager;_stencilMask(I)V
        intermediary _stencilMask Lcom/mojang/blaze3d/platform/GlStateManager;_stencilMask(I)V
        named _stencilMask Lcom/mojang/blaze3d/platform/GlStateManager;_stencilMask(I)V
      • _stencilOp

        public static void _stencilOp​(int sfail,
                                      int dpfail,
                                      int dppass)
        Mappings:
        Namespace Name Mixin selector
        official _stencilOp Lcom/mojang/blaze3d/platform/GlStateManager;_stencilOp(III)V
        intermediary _stencilOp Lcom/mojang/blaze3d/platform/GlStateManager;_stencilOp(III)V
        named _stencilOp Lcom/mojang/blaze3d/platform/GlStateManager;_stencilOp(III)V
      • _clearDepth

        public static void _clearDepth​(double depth)
        Mappings:
        Namespace Name Mixin selector
        official _clearDepth Lcom/mojang/blaze3d/platform/GlStateManager;_clearDepth(D)V
        intermediary _clearDepth Lcom/mojang/blaze3d/platform/GlStateManager;_clearDepth(D)V
        named _clearDepth Lcom/mojang/blaze3d/platform/GlStateManager;_clearDepth(D)V
      • _clearColor

        public static void _clearColor​(float red,
                                       float green,
                                       float blue,
                                       float alpha)
        Mappings:
        Namespace Name Mixin selector
        official _clearColor Lcom/mojang/blaze3d/platform/GlStateManager;_clearColor(FFFF)V
        intermediary _clearColor Lcom/mojang/blaze3d/platform/GlStateManager;_clearColor(FFFF)V
        named _clearColor Lcom/mojang/blaze3d/platform/GlStateManager;_clearColor(FFFF)V
      • _clearStencil

        public static void _clearStencil​(int stencil)
        Mappings:
        Namespace Name Mixin selector
        official _clearStencil Lcom/mojang/blaze3d/platform/GlStateManager;_clearStencil(I)V
        intermediary _clearStencil Lcom/mojang/blaze3d/platform/GlStateManager;_clearStencil(I)V
        named _clearStencil Lcom/mojang/blaze3d/platform/GlStateManager;_clearStencil(I)V
      • _clear

        public static void _clear​(int mask,
                                  boolean getError)
        Mappings:
        Namespace Name Mixin selector
        official _clear Lcom/mojang/blaze3d/platform/GlStateManager;_clear(IZ)V
        intermediary _clear Lcom/mojang/blaze3d/platform/GlStateManager;_clear(IZ)V
        named _clear Lcom/mojang/blaze3d/platform/GlStateManager;_clear(IZ)V
      • _glDrawPixels

        public static void _glDrawPixels​(int int2,
                                         int int3,
                                         int int4,
                                         int int5,
                                         long long2)
        Mappings:
        Namespace Name Mixin selector
        official _glDrawPixels Lcom/mojang/blaze3d/platform/GlStateManager;_glDrawPixels(IIIIJ)V
        intermediary _glDrawPixels Lcom/mojang/blaze3d/platform/GlStateManager;_glDrawPixels(IIIIJ)V
        named _glDrawPixels Lcom/mojang/blaze3d/platform/GlStateManager;_glDrawPixels(IIIIJ)V
      • _vertexAttribPointer

        public static void _vertexAttribPointer​(int index,
                                                int size,
                                                int type,
                                                boolean normalized,
                                                int stride,
                                                long pointer)
        Mappings:
        Namespace Name Mixin selector
        official _vertexAttribPointer Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribPointer(IIIZIJ)V
        intermediary _vertexAttribPointer Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribPointer(IIIZIJ)V
        named _vertexAttribPointer Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribPointer(IIIZIJ)V
      • _vertexAttribIPointer

        public static void _vertexAttribIPointer​(int index,
                                                 int size,
                                                 int type,
                                                 int stride,
                                                 long pointer)
        Mappings:
        Namespace Name Mixin selector
        official _vertexAttribIPointer Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribIPointer(IIIIJ)V
        intermediary _vertexAttribIPointer Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribIPointer(IIIIJ)V
        named _vertexAttribIPointer Lcom/mojang/blaze3d/platform/GlStateManager;_vertexAttribIPointer(IIIIJ)V
      • _enableVertexAttribArray

        public static void _enableVertexAttribArray​(int index)
        Mappings:
        Namespace Name Mixin selector
        official _enableVertexAttribArray Lcom/mojang/blaze3d/platform/GlStateManager;_enableVertexAttribArray(I)V
        intermediary _enableVertexAttribArray Lcom/mojang/blaze3d/platform/GlStateManager;_enableVertexAttribArray(I)V
        named _enableVertexAttribArray Lcom/mojang/blaze3d/platform/GlStateManager;_enableVertexAttribArray(I)V
      • _disableVertexAttribArray

        public static void _disableVertexAttribArray​(int index)
        Mappings:
        Namespace Name Mixin selector
        official _disableVertexAttribArray Lcom/mojang/blaze3d/platform/GlStateManager;_disableVertexAttribArray(I)V
        intermediary _disableVertexAttribArray Lcom/mojang/blaze3d/platform/GlStateManager;_disableVertexAttribArray(I)V
        named _disableVertexAttribArray Lcom/mojang/blaze3d/platform/GlStateManager;_disableVertexAttribArray(I)V
      • _drawElements

        public static void _drawElements​(int mode,
                                         int first,
                                         int type,
                                         long indices)
        Mappings:
        Namespace Name Mixin selector
        official _drawElements Lcom/mojang/blaze3d/platform/GlStateManager;_drawElements(IIIJ)V
        intermediary _drawElements Lcom/mojang/blaze3d/platform/GlStateManager;_drawElements(IIIJ)V
        named _drawElements Lcom/mojang/blaze3d/platform/GlStateManager;_drawElements(IIIJ)V
      • _pixelStore

        public static void _pixelStore​(int pname,
                                       int param)
        Mappings:
        Namespace Name Mixin selector
        official _pixelStore Lcom/mojang/blaze3d/platform/GlStateManager;_pixelStore(II)V
        intermediary _pixelStore Lcom/mojang/blaze3d/platform/GlStateManager;_pixelStore(II)V
        named _pixelStore Lcom/mojang/blaze3d/platform/GlStateManager;_pixelStore(II)V
      • _readPixels

        public static void _readPixels​(int x,
                                       int y,
                                       int width,
                                       int height,
                                       int format,
                                       int type,
                                       ByteBuffer pixels)
        Mappings:
        Namespace Name Mixin selector
        official _readPixels Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIILjava/nio/ByteBuffer;)V
        intermediary _readPixels Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIILjava/nio/ByteBuffer;)V
        named _readPixels Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIILjava/nio/ByteBuffer;)V
      • _readPixels

        public static void _readPixels​(int int2,
                                       int int3,
                                       int int4,
                                       int int5,
                                       int int6,
                                       int int7,
                                       long long2)
        Mappings:
        Namespace Name Mixin selector
        official _readPixels Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIIJ)V
        intermediary _readPixels Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIIJ)V
        named _readPixels Lcom/mojang/blaze3d/platform/GlStateManager;_readPixels(IIIIIIJ)V
      • _getError

        public static int _getError()
        Mappings:
        Namespace Name Mixin selector
        official _getError Lcom/mojang/blaze3d/platform/GlStateManager;_getError()I
        intermediary _getError Lcom/mojang/blaze3d/platform/GlStateManager;_getError()I
        named _getError Lcom/mojang/blaze3d/platform/GlStateManager;_getError()I
      • _getString

        public static String _getString​(int name)
        Mappings:
        Namespace Name Mixin selector
        official _getString Lcom/mojang/blaze3d/platform/GlStateManager;_getString(I)Ljava/lang/String;
        intermediary _getString Lcom/mojang/blaze3d/platform/GlStateManager;_getString(I)Ljava/lang/String;
        named _getString Lcom/mojang/blaze3d/platform/GlStateManager;_getString(I)Ljava/lang/String;
      • _getInteger

        public static int _getInteger​(int pname)
        Mappings:
        Namespace Name Mixin selector
        official _getInteger Lcom/mojang/blaze3d/platform/GlStateManager;_getInteger(I)I
        intermediary _getInteger Lcom/mojang/blaze3d/platform/GlStateManager;_getInteger(I)I
        named _getInteger Lcom/mojang/blaze3d/platform/GlStateManager;_getInteger(I)I