枚举 GlStateManager.LogicOp

    • 枚举常量详细资料

      • AND

        public static final GlStateManager.LogicOp AND
        Mappings:
        Namespace Name Mixin selector
        official a Lcom/mojang/blaze3d/platform/GlStateManager$g;a:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5120 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5120:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named AND Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;AND:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • AND_INVERTED

        public static final GlStateManager.LogicOp AND_INVERTED
        Mappings:
        Namespace Name Mixin selector
        official b Lcom/mojang/blaze3d/platform/GlStateManager$g;b:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5112 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5112:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named AND_INVERTED Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;AND_INVERTED:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • AND_REVERSE

        public static final GlStateManager.LogicOp AND_REVERSE
        Mappings:
        Namespace Name Mixin selector
        official c Lcom/mojang/blaze3d/platform/GlStateManager$g;c:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5117 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5117:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named AND_REVERSE Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;AND_REVERSE:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • CLEAR

        public static final GlStateManager.LogicOp CLEAR
        Mappings:
        Namespace Name Mixin selector
        official d Lcom/mojang/blaze3d/platform/GlStateManager$g;d:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5103 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5103:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named CLEAR Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;CLEAR:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • COPY

        public static final GlStateManager.LogicOp COPY
        Mappings:
        Namespace Name Mixin selector
        official e Lcom/mojang/blaze3d/platform/GlStateManager$g;e:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5118 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5118:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named COPY Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;COPY:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • COPY_INVERTED

        public static final GlStateManager.LogicOp COPY_INVERTED
        Mappings:
        Namespace Name Mixin selector
        official f Lcom/mojang/blaze3d/platform/GlStateManager$g;f:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5113 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5113:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named COPY_INVERTED Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;COPY_INVERTED:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • EQUIV

        public static final GlStateManager.LogicOp EQUIV
        Mappings:
        Namespace Name Mixin selector
        official g Lcom/mojang/blaze3d/platform/GlStateManager$g;g:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5119 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5119:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named EQUIV Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;EQUIV:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • INVERT

        public static final GlStateManager.LogicOp INVERT
        Mappings:
        Namespace Name Mixin selector
        official h Lcom/mojang/blaze3d/platform/GlStateManager$g;h:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5109 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5109:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named INVERT Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;INVERT:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • NAND

        public static final GlStateManager.LogicOp NAND
        Mappings:
        Namespace Name Mixin selector
        official i Lcom/mojang/blaze3d/platform/GlStateManager$g;i:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5114 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5114:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named NAND Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;NAND:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • NOOP

        public static final GlStateManager.LogicOp NOOP
        Mappings:
        Namespace Name Mixin selector
        official j Lcom/mojang/blaze3d/platform/GlStateManager$g;j:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5115 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5115:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named NOOP Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;NOOP:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • NOR

        public static final GlStateManager.LogicOp NOR
        Mappings:
        Namespace Name Mixin selector
        official k Lcom/mojang/blaze3d/platform/GlStateManager$g;k:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5104 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5104:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named NOR Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;NOR:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • OR

        public static final GlStateManager.LogicOp OR
        Mappings:
        Namespace Name Mixin selector
        official l Lcom/mojang/blaze3d/platform/GlStateManager$g;l:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5105 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5105:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named OR Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;OR:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • OR_INVERTED

        public static final GlStateManager.LogicOp OR_INVERTED
        Mappings:
        Namespace Name Mixin selector
        official m Lcom/mojang/blaze3d/platform/GlStateManager$g;m:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5116 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5116:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named OR_INVERTED Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;OR_INVERTED:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • OR_REVERSE

        public static final GlStateManager.LogicOp OR_REVERSE
        Mappings:
        Namespace Name Mixin selector
        official n Lcom/mojang/blaze3d/platform/GlStateManager$g;n:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5110 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5110:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named OR_REVERSE Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;OR_REVERSE:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • SET

        public static final GlStateManager.LogicOp SET
        Mappings:
        Namespace Name Mixin selector
        official o Lcom/mojang/blaze3d/platform/GlStateManager$g;o:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5107 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5107:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named SET Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;SET:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
      • XOR

        public static final GlStateManager.LogicOp XOR
        Mappings:
        Namespace Name Mixin selector
        official p Lcom/mojang/blaze3d/platform/GlStateManager$g;p:Lcom/mojang/blaze3d/platform/GlStateManager$g;
        intermediary field_5111 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5111:Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;
        named XOR Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;XOR:Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;
    • 字段详细资料

      • value

        public final int value
        Mappings:
        Namespace Name Mixin selector
        official q Lcom/mojang/blaze3d/platform/GlStateManager$g;q:I
        intermediary field_5108 Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;field_5108:I
        named value Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;value:I
    • 构造器详细资料

      • LogicOp

        private LogicOp​(int value)
        Mappings:
        Namespace Name Mixin selector
        official <init> Lcom/mojang/blaze3d/platform/GlStateManager$g;<init>(Ljava/lang/String;II)V
        intermediary <init> Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;<init>(Ljava/lang/String;II)V
        named <init> Lcom/mojang/blaze3d/platform/GlStateManager$LogicOp;<init>(Ljava/lang/String;II)V
    • 方法详细资料

      • values

        public static GlStateManager.LogicOp[] values()
        按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。该方法可用于迭代 常量, 如下所示:
        for (GlStateManager.LogicOp c : GlStateManager.LogicOp.values())
            System.out.println(c);
        
        返回:
        按照声明该枚举类型的常量的顺序返回的包含这些常量的数组
      • valueOf

        public static GlStateManager.LogicOp valueOf​(String name)
        返回带有指定名称的该类型的枚举常量。 字符串必须与用于声明该类型的枚举常量的 标识符完全匹配。(不允许有多余 的空格字符。)
        参数:
        name - 要返回的枚举常量的名称。
        返回:
        返回带有指定名称的枚举常量
        抛出:
        IllegalArgumentException - 如果该枚举类型没有带有指定名称的常量
        NullPointerException - 如果参数为空值